syntax = "proto3";
package proto;

option go_package = "/csproto";

import "common.proto";

message CSD_SCENE_STATIC_MAP_MARK_UPDATE {
    SCENE_STATIC_MAP_MARK mark = 1;
    bool is_add = 2;
}
message CS_SCENE_STATIC_MAP_MARK_UPDATE {
    repeated CSD_SCENE_STATIC_MAP_MARK_UPDATE ops = 1;
}
message CS_SCENE_SET_TRACK_POINT {
    SCENE_TRACK_POINT track_point = 1;
}
message CS_SCENE_DYNAMIC_MAP_MARK_ADD {
    int32 scene_num_id = 1;
    VECTOR position = 2;
    string note = 3;
    uint32 typ = 4;
    int32 tier_index = 5;
    int32 tier_id = 6;
}
message CS_SCENE_DYNAMIC_MAP_MARK_DELETE {
    int32 scene_num_id = 1;
    repeated uint32 id = 2;
}
message CS_SCENE_DYNAMIC_MAP_MARK_UPDATE {
    int32 scene_num_id = 1;
    uint32 id = 2;
    string note = 3;
    uint32 typ = 4;
}
message SC_SCENE_MAP_MARK_SYNC {
    repeated SCENE_STATIC_MAP_MARK scene_static_map_mark_list = 1;
    repeated SCENE_DYNAMIC_MAP_MARK scene_dynamic_map_mark_list = 3;
    repeated uint64 detected_entity_id = 4;
    SCENE_TRACK_POINT track_point = 2;
}
message SC_SCENE_STATIC_MAP_MARK_MODIFY {
    repeated SCENE_STATIC_MAP_MARK added_list = 1;
    repeated int32 deleted_list = 2;
}
message SC_SCENE_DYNAMIC_MAP_MARK_MODIFY {
    repeated SCENE_DYNAMIC_MAP_MARK modified_marks = 1;
    repeated uint32 deleted_marks = 2;
}
message SC_SCENE_DETECT_MAP_MARK {
    repeated uint64 add_entity_id = 1;
    repeated uint64 del_entity_id = 2;
}
message SC_SCENE_SET_TRACK_POINT {
    SCENE_TRACK_POINT track_point = 1;
}
