syntax = "proto3"; package proto; option go_package = "/csproto"; message SC_SYNC_ALL_GAME_VAR { map server_vars = 1; map client_vars = 2; } message CS_UPDATE_CLIENT_GAME_VAR { int32 key = 1; int64 value = 2; } message SC_UPDATE_GAME_VAR { int32 key = 1; int64 value = 2; int32 type = 3; }