syntax = "proto3"; package proto; option go_package = "/csproto"; import "options.proto"; message SC_ACTIVITY_SYNC { repeated ACTIVITY_INFO info = 1; } message SC_ACTIVITY_MODIFY { repeated ACTIVITY_INFO info = 1; } message SC_ACTIVITY_PROGRESS_CHANGE { string id = 1; SCD_ACTIVITY_CONDITIONS conditions = 2; } message SCD_ACTIVITY_CONDITIONS { map values = 1; map flags = 2; } message ACTIVITY_INFO { bool is_enable = 1; string id = 2; int64 start_time = 3; int64 end_time = 4; int32 typ = 5; ACTIVITY_INFO_SPECIFIED data = 6; bool is_completed = 7; bool is_unlocked = 8; int32 status = 9; bool reward_all = 11; SCD_ACTIVITY_CONDITIONS conditions = 10; } message ACTIVITY_INFO_SPECIFIED { oneof data { ACTIVITY_INFO_SPECIFIED_CHECKIN checkin = 15; ACTIVITY_INFO_SPECIFIED_BASE_MULTI_STAGE base_multi_stage = 16; ACTIVITY_INFO_SPECIFIED_CONDITIONAL_MULTI_STAGE conditional_multi_stage = 17; ACTIVITY_INFO_SPECIFIED_GAME_ENTRANCE game_entrance = 18; ACTIVITY_INFO_SPECIFIED_CHAR_TRIAL char_trial = 19; ACTIVITY_INFO_SPECIFIED_REFLOW reflow = 20; ACTIVITY_INFO_SPECIFIED_WEEKLY_TASK weekly_task = 21; } } message ACTIVITY_INFO_SPECIFIED_CHECKIN { int32 login_days = 1; repeated uint64 reward_days = 2; } message CS_DAILY_CHECKIN { string id = 1; repeated uint32 days = 2; } message SC_DAILY_CHECKIN { string id = 1; repeated uint32 days = 2; } message ACTIVITY_INFO_SPECIFIED_BASE_MULTI_STAGE { repeated int32 receive_stage_list = 1; repeated int32 complete_stage_list = 2; } message CS_BASE_MULTI_STAGE_ACTIVITY_RECEIVE_REWARD { string id = 1; int32 stage = 2; repeated int32 stage_list = 3; } message SC_BASE_MULTI_STAGE_ACTIVITY_RECEIVE_REWARD { string id = 1; repeated int32 stage_list = 2; string reward_id = 3; } message ACTIVITY_INFO_SPECIFIED_GAME_ENTRANCE { bool complete_intro_mission = 2; repeated GAME_ENTRANCE_ACTIVITY_SERIES_INFO series_infos = 1; } message GAME_ENTRANCE_ACTIVITY_SERIES_INFO { string series_id = 1; int64 open_time = 2; } message ACTIVITY_INFO_SPECIFIED_CHAR_TRIAL { map dungeon_status = 1; } message ACTIVITY_INFO_SPECIFIED_REFLOW { int64 start_time = 1; int64 end_time = 2; } message ACTIVITY_INFO_SPECIFIED_WEEKLY_TASK { int32 cur_week_score = 1; repeated ACTIVITY_CONDITIONAL_STAGE_INFO task_info = 2; repeated ACTIVITY_WEEKLY_TASK_MILESTONE milestone_info = 3; } message ACTIVITY_INFO_SPECIFIED_CONDITIONAL_MULTI_STAGE { bool complete_intro_mission = 1; bool complete_finale_mission = 2; repeated ACTIVITY_CONDITIONAL_STAGE_INFO stage_list = 3; repeated string show_preview_stage_list = 4; oneof extra_data { ACTIVITY_INFO_CONDITIONAL_MULTI_STAGE_EXTRA_DATA_PHOTO_TAKING photo_taking = 15; } } message ACTIVITY_CONDITIONAL_STAGE_INFO { string id = 1; int32 status = 2; SCD_ACTIVITY_CONDITIONS conditions = 3; } message ACTIVITY_INFO_CONDITIONAL_MULTI_STAGE_EXTRA_DATA_PHOTO_TAKING { } message SC_ACTIVITY_CONDITIONAL_MULTI_STAGE_BASE_CHANGE { repeated SCD_ACTIVITY_CONDITIONAL_MULTI_STAGE_BASE changes = 1; } message SCD_ACTIVITY_CONDITIONAL_MULTI_STAGE_BASE { string id = 1; bool complete_intro_mission = 2; bool complete_finale_mission = 3; repeated ACTIVITY_CONDITIONAL_STAGE_INFO stage_list = 4; } message CS_CONDITIONAL_MULTI_STAGE_ACTIVITY_GAIN_REWARD { string activity_id = 1; repeated string stage_id_list = 2; } message SC_CONDITIONAL_MULTI_STAGE_ACTIVITY_GAIN_REWARD { string activity_id = 1; repeated string stage_id_list = 2; } message SC_ACTIVITY_CONDITIONAL_STAGE_PROGRESS_CHANGE { string stage_id = 1; SCD_ACTIVITY_CONDITIONS conditions = 2; } message CS_ACTIVITY_CHAR_TRIAL_CLAIM_REWARD { string activity_id = 1; repeated string dungeon_id_list = 2; } message CS_ACTIVITY_READ_NOTIFY { string activity_id = 1; } message ACTIVITY_WEEKLY_TASK_MILESTONE { string id = 1; bool rewarded = 2; } message CS_ACTIVITY_WEEKLY_TASK_TASK_GAIN_REWARD { string activity_id = 1; repeated string task_id_list = 2; } message SC_ACTIVITY_WEEKLY_TASK_TASK_GAIN_REWARD { string activity_id = 1; repeated string task_id_list = 2; } message CS_ACTIVITY_WEEKLY_TASK_MILESTONE_GAIN_REWARD { string activity_id = 1; repeated string milestone_id_list = 2; } message SC_ACTIVITY_WEEKLY_TASK_MILESTONE_GAIN_REWARD { string activity_id = 1; repeated string milestone_id_list = 2; }