const std = @import("std"); const logic = @import("../../logic.zig"); const configs = @import("../configs.zig"); worldEntityBriefInfos: configs.ArrayIntMap(u64, WorldEntityBriefInfo), pub const WorldEntityBriefInfo = struct { entityType: u32, detailId: ?[]const u8, position: logic.Level.Object.Vector, rotation: logic.Level.Object.Vector, };