syntax = "proto3"; package proto; option go_package = "beyond-go/proto/pbcommon;pbcommon"; import "options.proto"; enum CLIENT_PLATFORM_TYPE { DEFAULT = 0; ANDRIOD = 1; IOS = 2; WINDOWS = 3; PLAYSTATION = 4; HARMONYOS = 5; MAX = 6; } enum MOVE_OBJECT_TYPE { INVALID = 0; ROLE = 1; NPC = 2; MONSTER = 3; CHARACTER = 4; INTERACTIVE = 5; SUMMON = 6; } enum ITEM_FLAG { ItemNormal = 0; ItemLock = 1; ItemTrash = 2; } enum ITEM_MOVE_MODE { Normal = 0; BatchItemId = 1; Grid = 2; HalfGrid = 3; AutoBatch = 4; } enum INTERACTIVE_PROPERTY_VALUE_TYPE { Bool = 0; Int = 1; Float = 2; String = 3; } enum UID_TYPE { Common = 0; Char = 2; Monster = 3; Interactive = 4; Npc = 5; Summon = 6; PayOrder = 7; } enum UID_TYPE_EXTEND { InvalidPlaceholder = 0; TriggerVolume = 8; } enum CHAR_TYPE { default_type = 0; trial_type = 1; } enum TEAM_CHAR_ID_TYPE { obj_id = 0; preset_char_id = 1; } enum GENDER { GEN_INVALID = 0; GEN_MALE = 1; GEN_FEMALE = 2; GEN_TOTAL = 3; } enum FRIEND_SPACESHIP_HELP_STATUS { FRIEND_SPACESHIP_HELP_STATUS_INVALID = 0; FRIEND_SPACESHIP_HELP_STATUS_CAN_HELP = 1; FRIEND_SPACESHIP_HELP_STATUS_HELPED = 2; } enum FRIEND_USER_INFO_TYPE { FRIEND_USER_INFO_TYPE_SPACESHIP_DEFAULT = 0; FRIEND_USER_INFO_TYPE_NONE = 1; } enum PSN_AUTHCODE_QUERY_TYPE { PSN_BLACKLIST_UPDATE = 0; PSN_FRIENDLIST_UPDATE = 1; } enum RegionStatus { RegionStatus_UnLocked = 0; RegionStatus_Explored = 1; RegionStatus_ExpeditionInProgress = 2; } enum ExpeditionStatus { ExpeditionStatus_Available = 0; ExpeditionStatus_InProgress = 1; ExpeditionStatus_Completed = 2; } enum SpaceshipExtraReportType { SpaceshipExtraReportType_None = 0; SpaceshipExtraReportType_Expedition = 1; } enum BRIEF_BP_STATUS { BRIEF_BP_STATUS_NONE = 0; BRIEF_BP_STATUS_EXIST = 1; BRIEF_BP_STATUS_INVALID = 2; } enum FRIEND_CHAT_MSG_TYPE { FRIEND_CHAT_MSG_TYPE_PRESET_TEXT = 0; FRIEND_CHAT_MSG_TYPE_EMOJI = 1; FRIEND_CHAT_MSG_TYPE_SOCIAL_BUILDING = 2; FRIEND_CHAT_MSG_TYPE_BLUE_PRINT = 3; } enum HG_THIRD_ACCOUNT_TYPE { ACCOUNT_TYPE_DEFAULT = 0; ACCOUNT_TYPE_PSN = 1; } message VECTOR { float X = 1; float Y = 2; float Z = 3; } message DYNAMIC_PARAMETER { int32 value_type = 1; int32 real_type = 2; repeated bool value_bool_list = 3; repeated int64 value_int_list = 4; repeated float value_float_list = 5; repeated string value_string_list = 6; } message SKILL_INFO { repeated SKILL_LEVEL_INFO level_info = 1; string normal_skill = 2; string ultimate_skill = 3; string combo_skill = 4; string disp_normal_attack_skill = 5; } message EQUIP_ATTR { int32 attr_type = 1; int32 modifier_type = 2; double modifier_value = 3; int32 modify_attribute_type = 4; } message ATTR_ENHANCE_FAILED_DATA { map enhance_failed_times_by_level = 1; } message EQUIP_ENHANCE_DATA { map enhance_failed_data_by_attr_index = 1; } message EQUIP_DATA { uint64 equipid = 1; int32 templateid = 2; uint64 equip_char_id = 3; map enhance = 8; EQUIP_ENHANCE_DATA equip_enhance_data = 9; } message GEM_DATA { uint64 gemId = 1; int32 template_id = 2; int32 total_cost = 3; repeated GEM_TERM terms = 4; uint64 weapon_id = 5; int32 domain_id = 6; } message GEM_TERM { int32 term_num_id = 1; int32 cost = 2; } message ITEM_BUNDLE { string id = 1; int32 count = 2; } message INST_ITEM_BUNDLE { string id = 1; int32 count = 2; uint64 inst_id = 3; } message WEAPON_DATA { uint64 inst_id = 1; int32 template_id = 2; uint64 exp = 3; uint32 weapon_lv = 4; uint32 refine_lv = 5; uint32 breakthrough_lv = 6; uint64 equip_char_id = 7; uint64 attach_gem_id = 8; } message ITEM_INST { uint64 inst_id = 1; bool is_lock = 101; bool is_new = 102; ITEM_FLAG item_flag = 103; int64 expire_ts = 104; oneof inst_impl { EQUIP_DATA equip = 2; GEM_DATA gem = 3; WEAPON_DATA weapon = 4; ITEM_INST_EMPTY empty = 31; } } message ITEM_INST_EMPTY { } message SCD_ITEM_GRID { int32 grid_index = 1; string id = 2; int32 count = 3; ITEM_INST inst = 4; } message ITEM_GRID { int32 id = 1; int32 count = 2; ITEM_INST inst = 3; int32 index = 4; } message SUBMIT_ITEM { string item_id = 1; uint32 count = 2; bool is_inst = 3; uint64 inst_id = 4; } message BATTLE_INFO { double hp = 1; float ultimatesp = 2; } message SEND_MAIL_DEF { MAIL_CONTENT mail_content = 1; repeated REWARD_ITEM item_list = 2; int64 send_time = 3; int64 expire_time = 4; int32 mail_type = 5; int32 mail_sub_type = 6; bool is_global = 7; bool is_star = 8; bool ignore_cap_check = 9; string gm_unique_task_id = 10; } message GAME_CONDITION { string condition_id = 1; int32 condition_type = 2; repeated string params = 3; int32 compare_operator = 4; int32 progress_to_compare = 5; repeated int32 sub_condition_id_logics = 6; repeated GAME_CONDITION sub_conditions = 7; int32 scope_mask = 8; bool use_current_scope = 9; } message SEND_SYSTEM_MAIL_DEF { uint64 mail_id = 1; GAME_CONDITION condition = 2; repeated REWARD_ITEM completed_item_list = 3; int64 expire_time = 4; bool is_star = 5; string unique_id = 6; int64 mail_expire_in = 7; int64 mail_expire_at = 8; bool has_attachment = 9; int32 mail_sub_type = 10; int64 task_expire_at = 11; int32 channel_id = 12; } message COST_ITEM_LIST_DEF { repeated SUBMIT_ITEM itemList = 1; } message MAIL_CONTENT { string template_id = 1; string title = 2; string content = 3; string senderName = 4; string senderIcon = 5; map params = 6; } message REWARD_ITEM { string id = 1; int64 count = 2; ITEM_INST inst = 3; int32 item_opt = 4; } message SKILL_LEVEL_INFO { string skill_id = 1; int32 skill_level = 2; int32 skill_max_level = 3; int32 skill_enhanced_level = 4; } message TALENT { string latest_break_node = 1; repeated string attr_nodes = 2; repeated string latest_passive_skill_nodes = 3; repeated string latest_factory_skill_nodes = 4; } message ROLE_BASE_INFO { uint64 leader_char_id = 1; VECTOR leader_position = 2; VECTOR leader_rotation = 3; string sceneName = 4; uint64 server_ts = 11; } message TEMP_TEAM_CHAR_SAVE_DATA { TRIAL_CHAR_DATA trial_char_data = 1; int32 hp = 2; int32 ultimate_sp = 3; } message TRIAL_CHAR_DATA { uint32 trial_char_type = 1; int32 equip_medicine_num = 2; } message TEAM_CHAR_ID { TEAM_CHAR_ID_TYPE id_type = 1; oneof char_id { uint64 obj_id = 2; string preset_char_id = 3; } } message PASS_THROUGH_DATA { repeated string str_args = 1; repeated int64 int_args = 2; } message SCENE_TRACK_POINT { string inst_id = 1; } message SCENE_STATIC_MAP_MARK { int32 index = 1; } message WALLET_MONEY_RECORD { int32 record_type = 1; string money_id = 2; oneof record_data { WALLET_DAILY_SOURCE_MONEY_RECORD daily_source_data = 5; } } message WALLET_DAILY_SOURCE_MONEY_RECORD { repeated WALLET_DAILY_SOURCE_MONEY_BOOK books = 1; } message WALLET_DAILY_SOURCE_MONEY_BOOK { int64 ts = 1; repeated int64 record = 2; } message SCENE_DYNAMIC_MAP_MARK { uint32 id = 1; int32 scene_num_id = 2; VECTOR pos = 3; string note = 4; uint32 typ = 5; int32 tier_index = 6; int32 tier_id = 7; } message ATTACH_USER_INFO { uint64 original_role_id = 1; string original_user_id = 2; uint64 target_role_id = 3; string target_user_id = 4; } message REMOTE_ROLE_BASE { string userid = 1; string name = 2; uint32 create_time = 3; } message DOMAIN_DEVELOPMENT { string chapter_id = 1; string version = 3; DOMAIN_DEVELOPMENT_DEGREE dev_degree = 2; } message DOMAIN_DEVELOPMENT_DEGREE { uint64 exp = 1; uint32 level = 2; uint64 rewarded_level = 3; repeated uint64 source = 4; } message SPACESHIP_PUBLIC_DATA { SPACESHIP_HELP_RECORD help_record = 1; bool unlock_guest_room = 3; SPACESHIP_GUEST_ROOM_CLUE_LOGIC_EXTRA_RECORD clue_logic_record = 4; } message SPACESHIP_HELP_RECORD { map room_help_record = 1; int64 ttl = 2; } message ROOM_HELP_RECORD { int32 control_center = 1; int32 manufacturing_station = 2; map grow_cabin = 3; int32 command_center = 4; int32 control_center_left = 6; int32 manufacturing_station_left = 7; map grow_cabin_left = 8; int32 command_center_left = 9; int32 can_be_helped_flag = 5; repeated int32 can_be_helped_grow_cabin_box = 10; } message SPACESHIP_GUEST_ROOM_CLUE_LOGIC_EXTRA_RECORD { uint64 info_exchange_inst_id = 1; int64 info_exchange_expire_ts = 2; map role_map = 3; map host_clue_status = 4; int32 clue_extension_room_level = 5; int64 last_owner_update_ts = 7; } message SPACESHIP_GUEST_ROOM_CLUE { string clue_id = 1; uint64 inst_id = 2; uint64 from_role_id = 3; int64 expire_ts = 4; map char_num_id_to_prob_acc = 5; int64 generate_ts = 6; bool is_read = 7; } message SPACESHIP_GUEST_ROOM_VISITOR_RECORD { int32 day_count = 1; repeated VISIT_OP_RECORD visit_op_record = 2; int32 recved_credit_cnt = 3; int32 total_credit_cnt = 4; } message VISIT_OP_RECORD { uint64 role_id = 1; int64 start_ts = 2; int64 last_ts = 3; bool joined_info_exchange = 4; map money_id_to_sold_price = 5; repeated VISIT_RECORD_PROD_SUPPORT_INFO prod_support_list = 6; } message VISIT_RECORD_PROD_SUPPORT_INFO { int32 room_type = 1; int32 room_number = 2; } message VALUE_DATA { oneof val { bool v_bool = 1; int64 v_int = 2; float v_float = 3; string v_string = 4; } } message DYNAMIC_PARAMETER_DATA { int32 value_type = 1; int32 real_type = 2; repeated VALUE_DATA details = 3; } message PROPERTY_RECORD_DATA { map common_properties = 1; bytes bool_properties = 2; } message FRIEND_PERSONAL_DATA { int32 user_avatar_id = 1; int32 User_avatar_frame_id = 2; int32 business_card_topic_id = 3; string signature = 4; repeated uint64 char_list = 5; bool business_card_expand_flag = 20; bool psn_only = 30; } message SROLE_DATA_DOMAIN_DEV { string domain_id = 1; uint32 level = 2; } message SROLE_DATA_DOMAIN_DEV_SYSTEM { repeated SROLE_DATA_DOMAIN_DEV domains = 1; } message SROLE_DATA_ACHIEVEMENT { map display = 1; repeated SROLE_DATA_ACHIEVEMENT_INFO info_list = 2; } message SROLE_DATA_ACHIEVEMENT_INFO { int32 achieve_num_id = 1; int32 level = 2; bool is_plated = 3; } message SROLE_DATA_STATISTIC { uint32 char_num = 1; uint32 weapon_num = 2; uint32 doc_num = 3; } message SROLE_DATA_CHAR { string templateId = 1; uint32 level = 2; uint32 exp = 3; uint32 potential_level = 4; map equip = 5; map gem = 6; WEAPON_DATA weapon = 7; SKILL_INFO skill_info = 8; int32 equip_medicine_id = 9; TALENT talent = 10; map potential_cg = 11; } message SROLED_DOMAIN_SHOP_GOODS { string shop_id = 1; int64 unlock_time = 2; repeated string shop_goods_id = 3; } message SROLE_DATA_DOMAIN_SHOP { repeated SROLED_DOMAIN_SHOP_GOODS shop_goods = 1; } message SROLE_DATA_DOMAIN_DEPOT { map delegate_inst_id_to_timeout_ts = 1; } message FRIEND_BASE_USER_INFO { uint64 role_id = 1; string name = 3; string short_id = 4; int64 last_login_time = 5; int64 last_logout_time = 6; bool online = 7; uint32 adventure_level = 8; string signature = 9; GENDER gender = 10; int32 business_card_topic_id = 11; int32 user_avatar_id = 12; int32 user_avatar_frame_id = 13; repeated FRIEND_CHAR_INFO char_data = 14; HG_THIRD_ACCOUNT_TYPE last_login_type = 31; THIRD_ACCOUNT_DATA third_account_data = 32; } message FRIEND_CHAR_INFO { string templateId = 1; uint32 level = 2; uint32 potential_level = 3; } message FRIEND_SPACESHIP_DEFAULT_DATA { bool help_flag = 1; bool clue_flag = 2; bool unlock_guest_room = 3; FRIEND_SPACESHIP_HELP_STATUS help_status = 4; bool unlock_clue_room = 5; } message FRIEND_STRANGER_USER_INFO { FRIEND_BASE_USER_INFO base_data = 1; } message FRIEND_FRIEND_USER_INFO { FRIEND_USER_INFO_TYPE data_type = 1; FRIEND_BASE_USER_INFO base_data = 2; oneof extra_data { FRIEND_SPACESHIP_DEFAULT_DATA spaceship_default = 3; } } message FRIEND_FRIEND_INFO { FRIEND_FRIEND_USER_INFO friend_user_info = 1; int64 create_time = 2; string remark_name = 3; } message FRIEND_BLACK_LIST_INFO { uint64 role_id = 1; string name = 3; string short_id = 4; bool online = 5; int64 last_logout_time = 6; uint32 adventure_level = 7; int32 business_card_topic_id = 8; int32 user_avatar_id = 9; int32 user_avatar_frame_id = 10; HG_THIRD_ACCOUNT_TYPE last_login_type = 31; THIRD_ACCOUNT_DATA third_account_data = 32; } message FRIEND_REQUEST_INFO { FRIEND_STRANGER_USER_INFO stranger_user_info = 1; int64 create_time = 2; } message FRIEND_FRIEND_S_INFO { uint64 role_id = 1; int64 create_time = 2; string remark_name = 3; } message FRIEND_REQUEST_S_INFO { uint64 role_id = 1; int64 create_time = 2; } message FRIEND_BLACK_S_INFO { uint64 role_id = 1; int64 create_time = 2; } message DOMAIN_DEPOT_DELIVER_PEER_ROLE_INFO { uint64 role_id = 1; string name = 2; uint32 user_avatar_id = 3; uint32 user_avatar_frame_id = 4; int32 adventure_level = 5; string short_id = 6; bool is_delete = 7; int32 business_card_topic_id = 8; } message DOMAIN_DEPOT_BUYER_INFO { int32 deliver_num_id = 1; int32 buyer_num_id = 2; int64 reward_value = 3; bool is_critical = 4; int32 price_cfg_idx = 5; } message DOMAIN_DEPOT_DELIVER_DATA { int32 package_type = 1; int32 package_progress = 2; uint64 original_role_id = 3; uint64 inst_id = 4; int32 cargo_integrity = 5; int32 domain_depot_num_id = 6; int64 expire_ts = 7; int64 original_price = 8; int32 deliver_pack_type = 9; int32 deliver_item_type = 10; repeated DOMAIN_DEPOT_BUYER_INFO buyer_list = 11; DOMAIN_DEPOT_DELIVER_PEER_ROLE_INFO peer_role_info = 12; uint64 delegate_role_id = 13; string deliver_redis_key = 14; int64 final_payment_value = 15; } message BRIEF_BP_DATA { string share_code = 1; string name = 2; repeated int32 tags = 3; string icon = 4; int32 base_color = 5; BRIEF_BP_STATUS status = 6; int32 share_idx = 7; uint64 bp_uid = 8; } message FRIEND_CHAT_MSG_DATA_PRESET_TEXT { int32 num_id = 1; } message FRIEND_CHAT_MSG_DATA_EMOJI { int32 num_id = 1; } message FRIEND_CHAT_MSG_DATA_SOCIAL_BUILDING { uint64 creator_id = 1; int32 scene_num_id = 2; uint32 node_id = 3; int32 template_id = 4; VECTOR pos = 5; int32 dir_y = 6; VECTOR world_pos = 7; VECTOR world_rot = 8; uint64 like = 9; oneof extra_data { FRIEND_CHAT_MSG_DATA_SOCIAL_BUILDING_SIGN sign_data = 20; } } message FRIEND_CHAT_MSG_DATA_SOCIAL_BUILDING_SIGN { repeated int32 signs = 1; } message FRIEND_CHAT_MSG_DATA_BLUE_PRINT { string shared_code = 1; } message FRIEND_CHAT_MSG_DATA { int64 ts = 1; uint64 owner_id = 2; FRIEND_CHAT_MSG_TYPE type = 3; oneof extra_data { FRIEND_CHAT_MSG_DATA_PRESET_TEXT preset_text_data = 4; FRIEND_CHAT_MSG_DATA_EMOJI emoji_data = 5; FRIEND_CHAT_MSG_DATA_SOCIAL_BUILDING social_building_data = 6; FRIEND_CHAT_MSG_DATA_BLUE_PRINT blue_print_data = 7; } } message THIRD_ACCOUNT_DATA_PSN { string account_id = 1; string online_id = 2; } message THIRD_ACCOUNT_DATA { HG_THIRD_ACCOUNT_TYPE third_account_data_type = 1; oneof data { THIRD_ACCOUNT_DATA_PSN third_account_psn = 2; } } message DEVICE_INFO { string device_id = 1; string os = 2; string os_ver = 3; string brand = 4; string model = 5; string simulator = 6; string network = 7; string carrier = 8; string language = 9; string country_iso_code = 10; int64 ipv4 = 11; string client_res_version = 12; }