syntax = "proto3"; package proto; option go_package = "/csproto"; message CS_ADVENTURE_TAKE_REWARD_ALL { } message SC_ADVENTURE_LEVEL_MODIFY { int32 level = 1; int64 exp = 2; } message SC_ADVENTURE_SYNC_ALL { int32 level = 1; int64 exp = 2; int32 world_level = 3; int32 unlock_world_level = 4; int64 last_set_world_level_ts = 5; } message CS_ADVENTURE_SET_WORLD_LEVEL { int32 world_level = 1; } message SC_ADVENTURE_WORLD_LEVEL_MODIFY { int32 world_level = 1; int32 unlock_world_level = 2; int64 last_set_world_level_ts = 3; }