syntax = "proto3"; package proto; option go_package = "/csproto"; import "options.proto"; enum GACHA_CONFIRM_REWARD_TYPE { GCRT_ONCE_REWARD = 0; GCRT_INTERVAL_REWARD = 1; } enum CHAR_GACHA_ONCE_AUTO_REWARD_INDEX { CGOAR_INDEX_NONE = 0; CGOAR_INDEX_FREE_TEN_PULL = 1; CGOAR_INDEX_TESTIMONIAL = 2; CGOAR_INDEX_CHOICE_PACK = 3; } message CS_GACHA_SINGLE_PULL_REQ { int32 gacha_type = 1; string gacha_pool_id = 2; map pull_costs = 3; } message CS_GACHA_TEN_PULL_REQ { int32 gacha_type = 1; string gacha_pool_id = 2; map pull_costs = 3; bool isFree = 4; } message CS_GACHA_CLAIM_CUMULATIVE_REWARD_REQ { int32 gacha_type = 1; string gacha_pool_id = 2; repeated int32 reward_indexes = 3; } message CS_GACHA_CONFIRM_REWARD_REQ { int32 gacha_type = 1; string gacha_pool_id = 2; GACHA_CONFIRM_REWARD_TYPE gacha_reward_type = 3; repeated int32 reward_indexes = 4; } message CS_GACHA_SELECT_CHOICE_PACK_REQ { int32 gacha_type = 1; string gacha_pool_id = 2; string select_item_id = 3; } message SCD_GACHA_POOL_INFO { string gacha_pool_id = 1; int64 open_time = 2; int64 close_time = 3; bool is_closed = 4; int32 public_close_reason = 5; } message SCD_GACHA_POOL_ROLE_DATA { string gacha_pool_id = 1; bool is_closed = 2; int32 personal_close_reason = 3; int32 total_pull_count = 4; int32 hard_guarantee_progress = 5; int32 soft_guarantee_progress = 6; int32 star5_soft_guarantee_progress = 7; int32 up_got_count = 8; int64 timestamp_to_close = 9; repeated int32 cumulative_reward_list = 10; int32 free_ten_pull_count = 11; map once_auto_reward_check_map = 12; map interval_auto_reward_check_map = 13; int32 choice_pack_count = 14; int32 star6_got_count = 15; } message SCD_GACHA_POOL_CATEGORY_ROLE_DATA { int32 gacha_pool_type = 1; int32 total_pull_count = 2; int32 soft_guarantee_progress = 3; int32 star5_soft_guarantee_progress = 4; int32 star6_got_count = 5; } message SCD_GACHA_POOL_MGR { repeated SCD_GACHA_POOL_INFO gacha_pool_infos = 1; repeated SCD_GACHA_POOL_ROLE_DATA gacha_pool_role_datas = 2; repeated SCD_GACHA_POOL_CATEGORY_ROLE_DATA gacha_pool_category_role_datas = 3; } message SC_GACHA_SYNC { SCD_GACHA_POOL_MGR char_gacha_pool = 1; SCD_GACHA_POOL_MGR weapon_gacha_pool = 2; } message SC_GACHA_MODIFY_POOL_INFO { repeated SCD_GACHA_POOL_INFO char_gacha_pools = 1; repeated SCD_GACHA_POOL_INFO weapon_gacha_pools = 2; } message SCD_GACHA_FINAL_RESULT { string item_id = 1; string reward_item_id = 2; repeated string reward_ids = 3; bool is_new = 4; } message SC_GACHA_SYNC_PULL_RESULT { int32 gacha_type = 1; string gacha_pool_id = 2; repeated string ori_result_ids = 3; repeated SCD_GACHA_FINAL_RESULT final_results = 4; int32 up_got_count = 5; int32 star6_got_count = 6; int32 star5_got_count = 7; } message SC_GACHA_MODIFY_POOL_ROLE_DATA { int32 gacha_type = 1; string gacha_pool_id = 2; SCD_GACHA_POOL_ROLE_DATA gacha_pool_role_data = 3; SCD_GACHA_POOL_CATEGORY_ROLE_DATA gacha_pool_category_role_data = 4; } message SC_GACHA_TESTIMONIAL_CONVERT_NTF { string char_gacha_pool_id = 1; string testimonial_item_id = 2; string convert_to_item_id = 3; int32 convert_count = 4; }