Files
S/proto/pb/cs_dungeon.proto
2026-02-02 21:19:34 +03:00

86 lines
2.0 KiB
Protocol Buffer

syntax = "proto3";
package proto;
option go_package = "/csproto";
import "common.proto";
import "options.proto";
enum DUNGEON_COMPLETION_STATUS {
DC_STATUS_NONE = 0;
DC_STATUS_BEFORE_COMPLETION = 1;
DC_STATUS_BEFORE_REWARD = 2;
DC_STATUS_AFTER_REWARD = 3;
}
message CS_ENTER_DUNGEON {
repeated TEAM_CHAR_ID char_team = 1;
string dungeon_id = 2;
oneof enter_param {
ENTER_RACING_DUNGEON_PARAM racing_param = 21;
ENTER_WEEK_RAID_PARAM week_raid_param = 22;
}
}
message CS_ENTER_TRAIN_DUNGEON {
repeated TEAM_CHAR_ID char_team = 1;
string dungeon_id = 2;
ENTER_RACING_DUNGEON_PARAM racing_param = 10;
}
message ENTER_RACING_DUNGEON_PARAM {
int32 level = 1;
string tactics_id = 2;
}
message ENTER_WEEK_RAID_PARAM {
string item_id = 1;
int32 count = 2;
}
message CS_RESTART_DUNGEON {
string dungeon_id = 1;
DUNGEON_COMPLETION_STATUS completion_status = 2;
}
message CS_LEAVE_DUNGEON {
string dungeon_id = 1;
}
message CS_DUNGEON_RECOVER_AP {
repeated ITEM_BUNDLE items = 1;
bool use_money = 2;
repeated INST_ITEM_BUNDLE inst_items = 3;
int32 expect_money_buy_count = 4;
}
message CS_DUNGEON_RESTORE_AP {
string lunch_box_item_id = 1;
int32 count = 2;
}
message CS_DUNGEON_TOUCH_ENTRANCE {
string dungeon_series_id = 1;
}
message SC_ENTER_DUNGEON {
string dungeon_id = 3;
string scene_id = 4;
}
message SC_RESTART_DUNGEON {
string dungeon_id = 1;
}
message SC_LEAVE_DUNGEON {
string dungeon_id = 1;
}
message SC_SYNC_STAMINA {
uint32 cur_stamina = 1;
uint32 max_stamina = 2;
int64 next_recover_time = 3;
int32 delta = 4;
}
message SC_SYNC_FULL_DUNGEON_STATUS {
uint32 cur_stamina = 1;
uint32 max_stamina = 2;
int64 next_recover_time = 3;
}
message SC_NTF_AP_ITEMS_EXPIRE_AUTO_USE {
uint32 cur_stamina = 1;
int32 delta = 2;
}
message SC_DUNGEON_RESTORE_AP_RSP {
ITEM_BUNDLE cost_empty_lunch_box_item = 1;
int32 cost_stamina = 2;
ITEM_BUNDLE reward_full_lunch_box_item = 3;
}