Files
S/proto/pb/cs_activity.proto
2026-02-02 21:19:34 +03:00

156 lines
4.5 KiB
Protocol Buffer

syntax = "proto3";
package proto;
option go_package = "/csproto";
import "options.proto";
message SC_ACTIVITY_SYNC {
repeated ACTIVITY_INFO info = 1;
}
message SC_ACTIVITY_MODIFY {
repeated ACTIVITY_INFO info = 1;
}
message SC_ACTIVITY_PROGRESS_CHANGE {
string id = 1;
SCD_ACTIVITY_CONDITIONS conditions = 2;
}
message SCD_ACTIVITY_CONDITIONS {
map<string, int32> values = 1;
map<string, bool> flags = 2;
}
message ACTIVITY_INFO {
bool is_enable = 1;
string id = 2;
int64 start_time = 3;
int64 end_time = 4;
int32 typ = 5;
ACTIVITY_INFO_SPECIFIED data = 6;
bool is_completed = 7;
bool is_unlocked = 8;
int32 status = 9;
bool reward_all = 11;
SCD_ACTIVITY_CONDITIONS conditions = 10;
}
message ACTIVITY_INFO_SPECIFIED {
oneof data {
ACTIVITY_INFO_SPECIFIED_CHECKIN checkin = 15;
ACTIVITY_INFO_SPECIFIED_BASE_MULTI_STAGE base_multi_stage = 16;
ACTIVITY_INFO_SPECIFIED_CONDITIONAL_MULTI_STAGE conditional_multi_stage = 17;
ACTIVITY_INFO_SPECIFIED_GAME_ENTRANCE game_entrance = 18;
ACTIVITY_INFO_SPECIFIED_CHAR_TRIAL char_trial = 19;
ACTIVITY_INFO_SPECIFIED_REFLOW reflow = 20;
ACTIVITY_INFO_SPECIFIED_WEEKLY_TASK weekly_task = 21;
}
}
message ACTIVITY_INFO_SPECIFIED_CHECKIN {
int32 login_days = 1;
repeated uint64 reward_days = 2;
}
message CS_DAILY_CHECKIN {
string id = 1;
repeated uint32 days = 2;
}
message SC_DAILY_CHECKIN {
string id = 1;
repeated uint32 days = 2;
}
message ACTIVITY_INFO_SPECIFIED_BASE_MULTI_STAGE {
repeated int32 receive_stage_list = 1;
repeated int32 complete_stage_list = 2;
}
message CS_BASE_MULTI_STAGE_ACTIVITY_RECEIVE_REWARD {
string id = 1;
int32 stage = 2;
repeated int32 stage_list = 3;
}
message SC_BASE_MULTI_STAGE_ACTIVITY_RECEIVE_REWARD {
string id = 1;
repeated int32 stage_list = 2;
string reward_id = 3;
}
message ACTIVITY_INFO_SPECIFIED_GAME_ENTRANCE {
bool complete_intro_mission = 2;
repeated GAME_ENTRANCE_ACTIVITY_SERIES_INFO series_infos = 1;
}
message GAME_ENTRANCE_ACTIVITY_SERIES_INFO {
string series_id = 1;
int64 open_time = 2;
}
message ACTIVITY_INFO_SPECIFIED_CHAR_TRIAL {
map<string, bool> dungeon_status = 1;
}
message ACTIVITY_INFO_SPECIFIED_REFLOW {
int64 start_time = 1;
int64 end_time = 2;
}
message ACTIVITY_INFO_SPECIFIED_WEEKLY_TASK {
int32 cur_week_score = 1;
repeated ACTIVITY_CONDITIONAL_STAGE_INFO task_info = 2;
repeated ACTIVITY_WEEKLY_TASK_MILESTONE milestone_info = 3;
}
message ACTIVITY_INFO_SPECIFIED_CONDITIONAL_MULTI_STAGE {
bool complete_intro_mission = 1;
bool complete_finale_mission = 2;
repeated ACTIVITY_CONDITIONAL_STAGE_INFO stage_list = 3;
repeated string show_preview_stage_list = 4;
oneof extra_data {
ACTIVITY_INFO_CONDITIONAL_MULTI_STAGE_EXTRA_DATA_PHOTO_TAKING photo_taking = 15;
}
}
message ACTIVITY_CONDITIONAL_STAGE_INFO {
string id = 1;
int32 status = 2;
SCD_ACTIVITY_CONDITIONS conditions = 3;
}
message ACTIVITY_INFO_CONDITIONAL_MULTI_STAGE_EXTRA_DATA_PHOTO_TAKING {
}
message SC_ACTIVITY_CONDITIONAL_MULTI_STAGE_BASE_CHANGE {
repeated SCD_ACTIVITY_CONDITIONAL_MULTI_STAGE_BASE changes = 1;
}
message SCD_ACTIVITY_CONDITIONAL_MULTI_STAGE_BASE {
string id = 1;
bool complete_intro_mission = 2;
bool complete_finale_mission = 3;
repeated ACTIVITY_CONDITIONAL_STAGE_INFO stage_list = 4;
}
message CS_CONDITIONAL_MULTI_STAGE_ACTIVITY_GAIN_REWARD {
string activity_id = 1;
repeated string stage_id_list = 2;
}
message SC_CONDITIONAL_MULTI_STAGE_ACTIVITY_GAIN_REWARD {
string activity_id = 1;
repeated string stage_id_list = 2;
}
message SC_ACTIVITY_CONDITIONAL_STAGE_PROGRESS_CHANGE {
string stage_id = 1;
SCD_ACTIVITY_CONDITIONS conditions = 2;
}
message CS_ACTIVITY_CHAR_TRIAL_CLAIM_REWARD {
string activity_id = 1;
repeated string dungeon_id_list = 2;
}
message CS_ACTIVITY_READ_NOTIFY {
string activity_id = 1;
}
message ACTIVITY_WEEKLY_TASK_MILESTONE {
string id = 1;
bool rewarded = 2;
}
message CS_ACTIVITY_WEEKLY_TASK_TASK_GAIN_REWARD {
string activity_id = 1;
repeated string task_id_list = 2;
}
message SC_ACTIVITY_WEEKLY_TASK_TASK_GAIN_REWARD {
string activity_id = 1;
repeated string task_id_list = 2;
}
message CS_ACTIVITY_WEEKLY_TASK_MILESTONE_GAIN_REWARD {
string activity_id = 1;
repeated string milestone_id_list = 2;
}
message SC_ACTIVITY_WEEKLY_TASK_MILESTONE_GAIN_REWARD {
string activity_id = 1;
repeated string milestone_id_list = 2;
}