Files
S/proto/pb/cs_game_var.proto
2026-02-02 21:19:34 +03:00

19 lines
348 B
Protocol Buffer

syntax = "proto3";
package proto;
option go_package = "/csproto";
message SC_SYNC_ALL_GAME_VAR {
map<int32, int64> server_vars = 1;
map<int32, int64> client_vars = 2;
}
message CS_UPDATE_CLIENT_GAME_VAR {
int32 key = 1;
int64 value = 2;
}
message SC_UPDATE_GAME_VAR {
int32 key = 1;
int64 value = 2;
int32 type = 3;
}