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20
data/tables/ActionGameDefaultTable.json
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20
data/tables/ActionGameDefaultTable.json
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[
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{
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"aggroDecreaseValue": 0.1,
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"alertStateBuffId": 18,
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"blowDamageSoundName": "event:/Characters/PC/Common/Minigame/Action/Char001/Char001_Damage_Combo_01",
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"brokenBuffId": 29,
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"cutDamageSoundName": "event:/Characters/PC/Common/Minigame/Action/Char001/Char001_Damage_Combo_01",
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"damageLimit": 3000,
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"emergencyHpRate": 0.3,
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"eventMissionGroupId": 6003,
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"healEffectPrefabName": "HealEff_1",
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"justDodgeEffectPrefabName": "JustDodge_1",
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"justDodgeInvincibleTime": 2.0,
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"loadingLimit": 15000,
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"outGameBgmName": "Minigame/BGM_Action_Out",
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"rageDamageValue": 0.2,
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"rankMaxCount": 10,
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"skillHoldThreshold": 0.3
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}
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]
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