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This commit is contained in:
395
data/tables/FieldMiniGameBossPatternTable.json
Normal file
395
data/tables/FieldMiniGameBossPatternTable.json
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[
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{
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"attackCount": 1,
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"attackRange": 10.0,
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"attackSpeed": 4.0,
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"attackType": 2,
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"attackValue": 4.0,
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"chargeTime": 0.75,
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"detectRange": 5.0,
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"groupId": 111,
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"id": 1
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},
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{
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"attackCount": 1,
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"attackRange": 20.0,
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"attackSpeed": 18.0,
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"attackType": 1,
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"attackValue": 3.0,
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"chargeTime": 2.0,
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"detectRange": 10.0,
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"groupId": 121,
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"id": 1
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},
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{
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"attackCount": 1,
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"attackRange": 12.0,
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"attackSpeed": 4.5,
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"attackType": 2,
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"attackValue": 4.0,
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"chargeTime": 1.5,
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"detectRange": 5.0,
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"groupId": 121,
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"id": 2
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},
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{
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"attackCount": 30,
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"attackRange": 30.0,
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"attackSpeed": 10.0,
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"attackValue": 1.5,
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"chargeTime": 0.1,
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"detectRange": 15.0,
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"groupId": 131,
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"id": 1,
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"isImmovable": 1,
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"patternPrefabName": "MiniGame_001_Char/Effect/SurvivalSkillPrefab_33.prefab",
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"throwingTrapGroupId": 1
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},
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{
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"attackCount": 1,
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"attackRange": 15.0,
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"attackSpeed": 9.0,
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"attackType": 2,
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"attackValue": 4.0,
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"chargeTime": 0.75,
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"detectRange": 4.0,
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"groupId": 131,
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"id": 2
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},
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{
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"attackCount": 1,
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"attackRange": 20.0,
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"attackSpeed": 25.0,
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"attackType": 1,
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"attackValue": 3.0,
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"chargeTime": 1.0,
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"detectRange": 10.0,
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"groupId": 131,
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"id": 3
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},
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{
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"attackCount": 1,
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"attackRange": 20.0,
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"attackSpeed": 18.0,
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"attackType": 1,
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"attackValue": 3.0,
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"chargeTime": 2.0,
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"detectRange": 10.0,
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"groupId": 211,
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"id": 1
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},
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{
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"attackCount": 1,
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"attackRange": 20.0,
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"attackSpeed": 20.0,
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"attackType": 1,
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"attackValue": 3.0,
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"chargeTime": 2.0,
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"detectRange": 10.0,
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"groupId": 221,
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"id": 1
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},
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{
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"attackCount": 30,
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"attackRange": 30.0,
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"attackSpeed": 10.0,
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"attackValue": 1.5,
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"chargeTime": 0.1,
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"detectRange": 15.0,
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"groupId": 221,
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"id": 2,
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"isImmovable": 1,
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"patternPrefabName": "MiniGame_001_Char/Effect/SurvivalSkillPrefab_33.prefab",
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"throwingTrapGroupId": 1
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},
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{
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"attackCount": 1,
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"attackRange": 20.0,
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"attackSpeed": 24.0,
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"attackType": 1,
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"attackValue": 3.0,
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"chargeTime": 2.0,
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"detectRange": 10.0,
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"groupId": 231,
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"id": 1
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},
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{
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"attackCount": 30,
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"attackRange": 30.0,
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"attackSpeed": 10.0,
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"attackValue": 1.5,
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"chargeTime": 0.1,
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"detectRange": 15.0,
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"groupId": 231,
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"id": 2,
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"isImmovable": 1,
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"patternPrefabName": "MiniGame_001_Char/Effect/SurvivalSkillPrefab_33.prefab",
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"throwingTrapGroupId": 1
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},
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{
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"attackCount": 1,
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"attackRange": 10.0,
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"attackSpeed": 8.0,
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"attackType": 2,
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"attackValue": 4.0,
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"chargeTime": 1.5,
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"detectRange": 5.0,
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"groupId": 231,
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"id": 3
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},
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{
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"attackCount": 30,
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"attackRange": 30.0,
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"attackSpeed": 10.0,
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"attackValue": 1.5,
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"chargeTime": 0.1,
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"detectRange": 15.0,
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"groupId": 311,
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"id": 1,
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"isImmovable": 1,
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"patternPrefabName": "MiniGame_001_Char/Effect/SurvivalSkillPrefab_33.prefab",
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"throwingTrapGroupId": 1
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},
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{
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"attackCount": 30,
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"attackRange": 30.0,
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"attackSpeed": 10.0,
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"attackValue": 1.5,
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"chargeTime": 0.1,
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"detectRange": 15.0,
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"groupId": 321,
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"id": 1,
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"isImmovable": 1,
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"patternPrefabName": "MiniGame_001_Char/Effect/SurvivalSkillPrefab_33.prefab",
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"throwingTrapGroupId": 1
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},
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{
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"attackCount": 1,
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"attackRange": 10.0,
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"attackSpeed": 6.0,
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"attackType": 2,
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"attackValue": 4.0,
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"chargeTime": 1.5,
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"detectRange": 5.0,
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"groupId": 321,
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"id": 2
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},
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{
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"attackCount": 1,
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"attackRange": 20.0,
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"attackSpeed": 24.0,
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"attackType": 1,
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"attackValue": 3.0,
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"chargeTime": 2.0,
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"detectRange": 10.0,
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"groupId": 331,
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"id": 1
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},
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{
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"attackCount": 30,
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"attackRange": 30.0,
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"attackSpeed": 10.0,
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"attackValue": 1.5,
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"chargeTime": 0.1,
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"detectRange": 15.0,
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"groupId": 331,
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"id": 2,
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"isImmovable": 1,
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"patternPrefabName": "MiniGame_001_Char/Effect/SurvivalSkillPrefab_33.prefab",
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"throwingTrapGroupId": 1
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},
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{
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"attackCount": 1,
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"attackRange": 10.0,
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"attackSpeed": 9.0,
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"attackType": 2,
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"attackValue": 4.0,
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"chargeTime": 1.5,
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"detectRange": 5.0,
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"groupId": 331,
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"id": 3
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},
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{
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"attackCount": 1,
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"attackRange": 20.0,
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"attackSpeed": 20.0,
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"attackType": 1,
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"attackValue": 3.0,
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"chargeTime": 2.0,
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"detectRange": 10.0,
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"groupId": 411,
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"id": 1
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},
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{
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"attackCount": 1,
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"attackRange": 30.0,
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"attackSpeed": 10.0,
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"attackValue": 1.5,
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"chargeTime": 0.1,
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"detectRange": 15.0,
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"groupId": 411,
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"id": 2,
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"isImmovable": 1,
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"patternPrefabName": "MiniGame_001_Char/Effect/SurvivalSkillPrefab_33.prefab",
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"throwingTrapGroupId": 1
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},
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{
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"attackCount": 1,
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"attackRange": 10.0,
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"attackSpeed": 8.0,
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"attackType": 2,
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"attackValue": 4.0,
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"chargeTime": 1.5,
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"detectRange": 5.0,
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"groupId": 411,
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"id": 3
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},
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{
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"attackCount": 30,
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"attackRange": 50.0,
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"attackSpeed": 6.0,
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"attackValue": 1.5,
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"chargeTime": 0.3,
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"detectRange": 15.0,
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"groupId": 411,
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"id": 4,
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"isImmovable": 1,
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"patternPrefabName": "MiniGame_001_Char/Effect/SurvivalSkillPrefab_33.prefab",
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"throwingTrapGroupId": 1
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},
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{
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"attackCount": 5,
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"attackRange": 20.0,
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"attackSpeed": 15.0,
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"attackValue": 1.5,
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"chargeTime": 0.5,
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"detectRange": 15.0,
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"groupId": 411,
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"id": 5,
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"isImmovable": 1,
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"patternPrefabName": "MiniGame_001_Char/Effect/SurvivalSkillPrefab_33.prefab",
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"throwingTrapGroupId": 1
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},
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{
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"attackCount": 1,
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"attackRange": 20.0,
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"attackSpeed": 24.0,
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"attackType": 1,
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"attackValue": 3.0,
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"chargeTime": 2.0,
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"detectRange": 10.0,
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"groupId": 412,
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"id": 1
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},
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{
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"attackCount": 1,
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"attackRange": 30.0,
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"attackSpeed": 10.0,
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"attackValue": 1.5,
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"chargeTime": 0.1,
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"detectRange": 15.0,
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"groupId": 412,
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"id": 2,
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"isImmovable": 1,
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"patternPrefabName": "MiniGame_001_Char/Effect/SurvivalSkillPrefab_33.prefab",
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"throwingTrapGroupId": 1
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},
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{
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"attackCount": 1,
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"attackRange": 10.0,
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"attackSpeed": 9.0,
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"attackType": 2,
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"attackValue": 4.0,
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"chargeTime": 1.5,
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"detectRange": 5.0,
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"groupId": 412,
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"id": 3
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},
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{
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"attackCount": 30,
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"attackRange": 50.0,
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"attackSpeed": 6.0,
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"attackValue": 1.5,
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"chargeTime": 0.3,
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"detectRange": 15.0,
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"groupId": 412,
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"id": 4,
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"isImmovable": 1,
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"patternPrefabName": "MiniGame_001_Char/Effect/SurvivalSkillPrefab_33.prefab",
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"throwingTrapGroupId": 1
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},
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{
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"attackCount": 5,
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"attackRange": 20.0,
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"attackSpeed": 15.0,
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"attackValue": 1.5,
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"chargeTime": 0.5,
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"detectRange": 15.0,
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"groupId": 412,
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"id": 5,
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"isImmovable": 1,
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"patternPrefabName": "MiniGame_001_Char/Effect/SurvivalSkillPrefab_33.prefab",
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"throwingTrapGroupId": 1
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},
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{
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"attackCount": 1,
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"attackRange": 20.0,
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"attackSpeed": 26.0,
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"attackType": 1,
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"attackValue": 3.0,
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"chargeTime": 2.0,
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"detectRange": 10.0,
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"groupId": 413,
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"id": 1
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},
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{
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"attackCount": 1,
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"attackRange": 30.0,
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"attackSpeed": 10.0,
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"attackValue": 1.8,
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"chargeTime": 0.1,
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"detectRange": 15.0,
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"groupId": 413,
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"id": 2,
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"isImmovable": 1,
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"patternPrefabName": "MiniGame_001_Char/Effect/SurvivalSkillPrefab_33.prefab",
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"throwingTrapGroupId": 1
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},
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{
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"attackCount": 1,
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"attackRange": 10.0,
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"attackSpeed": 10.0,
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"attackType": 2,
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"attackValue": 4.0,
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"chargeTime": 1.5,
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"detectRange": 5.0,
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"groupId": 413,
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"id": 3
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},
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{
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"attackCount": 30,
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"attackRange": 50.0,
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"attackSpeed": 6.0,
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"attackValue": 2.5,
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"chargeTime": 0.3,
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"detectRange": 15.0,
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"groupId": 413,
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"id": 4,
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"isImmovable": 1,
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"patternPrefabName": "MiniGame_001_Char/Effect/SurvivalSkillPrefab_33.prefab",
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"throwingTrapGroupId": 1
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},
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{
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"attackCount": 5,
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"attackRange": 20.0,
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"attackSpeed": 15.0,
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"attackValue": 1.5,
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"chargeTime": 0.5,
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"detectRange": 15.0,
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"groupId": 413,
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"id": 5,
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"isImmovable": 1,
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"patternPrefabName": "MiniGame_001_Char/Effect/SurvivalSkillPrefab_33.prefab",
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"throwingTrapGroupId": 1
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}
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]
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