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pushing
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52
data/tables/RhythmGameDefaultTable.json
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52
data/tables/RhythmGameDefaultTable.json
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[
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{
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"defaultCharacter": 1,
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"eventMissionGroupId": 6003,
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"feverGaugeTotal": 2480,
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"feverMaxTouchableDivider": 70,
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"hardJudgment": [
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50,
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50,
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50
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],
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"hardMissAvailable": 7,
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"hardSlidingNoteSpace": 100,
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"moreThanChallengeScore": 20,
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"moreThanComboPivot": [
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101,
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201,
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301
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],
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"moreThanComboScore": [
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10,
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20,
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30
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],
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"nomalJudgment": [
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100,
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100,
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100
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],
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"normalMissAvailable": 18,
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"normalSlidingNoteSpace": 150,
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"notesTimingMax": 5,
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"notesTimingMin": 5000,
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"notesTimingSetting": -1000,
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"recoveryHpJudgement": 10,
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"score": [
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2
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],
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"scoreAccuracy": [
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100,
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95,
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85
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],
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"scoreAccuracyAddingPoint": [
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90,
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80,
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70,
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60,
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0
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]
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}
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]
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