// This file is @generated by prost-build. /// From: bdaction.proto #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct ActionPlayerStateInfo { #[prost(int32, optional, tag = "1")] pub r#type: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub seq: ::core::option::Option, #[prost(int64, optional, tag = "3")] pub owner_index: ::core::option::Option, #[prost(message, optional, tag = "4")] pub player_position: ::core::option::Option, #[prost(message, optional, tag = "5")] pub player_vector: ::core::option::Option, #[prost(message, optional, tag = "6")] pub knockback_info: ::core::option::Option, #[prost(float, optional, tag = "7")] pub speed: ::core::option::Option, #[prost(float, optional, tag = "8")] pub delta_time: ::core::option::Option, #[prost(int64, optional, tag = "9")] pub send_time: ::core::option::Option, #[prost(int32, optional, tag = "10")] pub health: ::core::option::Option, #[prost(int32, optional, tag = "11")] pub stamina: ::core::option::Option, #[prost(int32, optional, tag = "12")] pub recovery_count: ::core::option::Option, #[prost(int32, optional, tag = "13")] pub skill_id: ::core::option::Option, #[prost(message, optional, tag = "14")] pub hit_info: ::core::option::Option, #[prost(message, repeated, tag = "15")] pub buff_infos: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct ActionMonsterStateInfo { #[prost(int32, optional, tag = "1")] pub r#type: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub seq: ::core::option::Option, #[prost(int32, optional, tag = "3")] pub monster_id: ::core::option::Option, #[prost(int32, optional, tag = "4")] pub monster_index: ::core::option::Option, #[prost(message, optional, tag = "5")] pub monster_position: ::core::option::Option, #[prost(message, optional, tag = "6")] pub monster_vector: ::core::option::Option, #[prost(float, optional, tag = "7")] pub speed: ::core::option::Option, #[prost(float, optional, tag = "8")] pub delta_time: ::core::option::Option, #[prost(int64, optional, tag = "9")] pub send_time: ::core::option::Option, #[prost(int32, optional, tag = "10")] pub health: ::core::option::Option, #[prost(int32, optional, tag = "11")] pub rage_value: ::core::option::Option, #[prost(int32, optional, tag = "12")] pub groggy_value: ::core::option::Option, #[prost(int32, optional, tag = "13")] pub state: ::core::option::Option, #[prost(message, optional, tag = "14")] pub pattern_info: ::core::option::Option, #[prost(message, optional, tag = "15")] pub hit_info: ::core::option::Option, #[prost(message, repeated, tag = "16")] pub parts_info: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "17")] pub buff_infos: ::prost::alloc::vec::Vec, #[prost(int32, optional, tag = "18")] pub attack_skill_id: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct PlayerPosition { #[prost(float, optional, tag = "1")] pub x: ::core::option::Option, #[prost(float, optional, tag = "2")] pub y: ::core::option::Option, #[prost(float, optional, tag = "3")] pub z: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct PlayerVector { #[prost(float, optional, tag = "1")] pub x: ::core::option::Option, #[prost(float, optional, tag = "2")] pub y: ::core::option::Option, #[prost(float, optional, tag = "3")] pub z: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, Eq, Hash, ::prost::Message)] pub struct ActionUserInfo { #[prost(int64, optional, tag = "1")] pub owner_index: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub action_char_id: ::core::option::Option, #[prost(int32, optional, tag = "3")] pub client_state: ::core::option::Option, #[prost(int32, optional, tag = "4")] pub network_state: ::core::option::Option, #[prost(int32, optional, tag = "5")] pub network_ping: ::core::option::Option, #[prost(int32, optional, tag = "6")] pub calc_state: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct ScActionGameStartRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub start_time: ::core::option::Option, #[prost(int64, optional, tag = "3")] pub host_owner_index: ::core::option::Option, #[prost(message, repeated, tag = "4")] pub room_user_info: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScActionGameEndRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub end_time: ::core::option::Option, #[prost(int32, optional, tag = "3")] pub state: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsActionReconnectRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub guid: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct CsActionReconnectResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub ip: ::core::option::Option<::prost::alloc::string::String>, #[prost(string, optional, tag = "3")] pub port: ::core::option::Option<::prost::alloc::string::String>, #[prost(int32, optional, tag = "4")] pub client_state: ::core::option::Option, #[prost(int32, optional, tag = "5")] pub room_state: ::core::option::Option, #[prost(message, repeated, tag = "6")] pub player_sync_info: ::prost::alloc::vec::Vec, #[prost(message, optional, tag = "7")] pub monster_sync_info: ::core::option::Option, #[prost(int64, optional, tag = "8")] pub host_owner_index: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScActionChangeHostRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub host_owner_index: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct CsActionRelayRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub guid: ::core::option::Option<::prost::alloc::string::String>, #[prost(int32, optional, tag = "3")] pub network_ping: ::core::option::Option, #[prost(message, repeated, tag = "4")] pub action_relay_user_info: ::prost::alloc::vec::Vec, #[prost(message, optional, tag = "5")] pub monster_sync_info: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct ScActionStateUpdateRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(message, repeated, tag = "2")] pub action_user_info: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsCheatChangeHostRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct MonsterPatternInfo { #[prost(int64, optional, tag = "1")] pub target_owner_index: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub pattern_id: ::core::option::Option, #[prost(float, optional, tag = "3")] pub distance_to_attack: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct MonsterHitInfo { #[prost(int32, optional, tag = "1")] pub rage_value: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub groggy_value: ::core::option::Option, #[prost(int32, optional, tag = "3")] pub target_parts_id: ::core::option::Option, #[prost(int32, optional, tag = "4")] pub target_attack_type: ::core::option::Option, #[prost(int32, optional, tag = "5")] pub damage: ::core::option::Option, #[prost(int64, optional, tag = "6")] pub attack_owner_index: ::core::option::Option, #[prost(message, optional, tag = "7")] pub contact_point: ::core::option::Option, #[prost(int32, optional, tag = "8")] pub display_attack_count: ::core::option::Option, #[prost(bool, optional, tag = "9")] pub is_critical: ::core::option::Option, #[prost(bool, optional, tag = "10")] pub is_weak: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, Eq, Hash, ::prost::Message)] pub struct MonsterPartsInfo { #[prost(int32, optional, tag = "1")] pub parts_id: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub parts_health: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct PlayerHitInfo { #[prost(int32, optional, tag = "1")] pub attack_char_id: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub attack_skill_id: ::core::option::Option, #[prost(message, optional, tag = "3")] pub contact_point: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct KnockbackInfo { #[prost(message, optional, tag = "1")] pub knockback_dir: ::core::option::Option, #[prost(float, optional, tag = "2")] pub knockback_value: ::core::option::Option, #[prost(float, optional, tag = "3")] pub knockback_speed: ::core::option::Option, #[prost(bool, optional, tag = "4")] pub is_guard: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, Eq, Hash, ::prost::Message)] pub struct BuffInfo { #[prost(int32, optional, tag = "1")] pub buff_id: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub caster_char_id: ::core::option::Option, #[prost(int64, optional, tag = "3")] pub start_time: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsActionGameExitRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub guid: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsActionGameExitResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub state: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScActionGameExitRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub owner_index: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct ActionRelayUserInfo { #[prost(message, optional, tag = "1")] pub action_user_info: ::core::option::Option, #[prost(message, optional, tag = "2")] pub player_sync_info: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsActionUserApplicationPauseRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub guid: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsActionUserApplicationPauseResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScActionUserApplicationPauseRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(message, optional, tag = "2")] pub action_user_info: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsActionOtherUserHitRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub guid: ::core::option::Option<::prost::alloc::string::String>, #[prost(int64, optional, tag = "3")] pub hit_owner_index: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsActionOtherUserHitResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } /// From: charawakedbinfo.proto #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, Eq, Hash, ::prost::Message)] pub struct CharAwakeDbInfo { #[prost(int32, optional, tag = "1")] pub unique_char_id: ::core::option::Option, #[prost(bool, optional, tag = "2")] pub is_awake: ::core::option::Option, #[prost(int32, optional, tag = "3")] pub imprint_slot_1_level: ::core::option::Option, #[prost(int32, optional, tag = "4")] pub imprint_slot_2_level: ::core::option::Option, #[prost(int32, optional, tag = "5")] pub imprint_slot_3_level: ::core::option::Option, } /// From: chardbinfo.proto #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct CharDbInfo { #[prost(int64, optional, tag = "1")] pub inven_index: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub id: ::core::option::Option, #[prost(int64, optional, tag = "3")] pub hp: ::core::option::Option, #[prost(int32, optional, tag = "4")] pub level: ::core::option::Option, #[prost(int32, optional, tag = "5")] pub costume_id: ::core::option::Option, #[prost(int32, optional, tag = "6")] pub exp: ::core::option::Option, #[prost(int64, optional, tag = "7")] pub use_costume: ::core::option::Option, #[prost(int32, optional, tag = "8")] pub talent_level: ::core::option::Option, #[prost(int32, optional, tag = "9")] pub talent_exp: ::core::option::Option, #[prost(int32, optional, tag = "10")] pub solidarity_reward: ::core::option::Option, #[prost(int64, optional, tag = "11")] pub expiry_time: ::core::option::Option, #[prost(message, repeated, tag = "12")] pub pictorialbook_info: ::prost::alloc::vec::Vec, #[prost(int32, optional, tag = "13")] pub connect_potential_costume: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, Eq, Hash, ::prost::Message)] pub struct PictorialBookDbInfo { #[prost(int32, optional, tag = "1")] pub id: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub group_id: ::core::option::Option, } /// From: chat.proto #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsChatMessageRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub owner_index: ::core::option::Option, #[prost(string, optional, tag = "3")] pub message: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsChatMessageResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScChatBroadcastRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub owner_index: ::core::option::Option, #[prost(string, optional, tag = "3")] pub message: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScChatBroadcastResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScDirectMessageRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub owner_index: ::core::option::Option, #[prost(enumeration = "ECommonType", optional, tag = "3")] pub r#type: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScDirectMessageResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } /// From: common.proto #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CommonHeader { #[prost(int64, optional, tag = "1")] pub now: ::core::option::Option, #[prost(enumeration = "EErrorCode", optional, tag = "2")] pub code: ::core::option::Option, #[prost(message, optional, tag = "3")] pub user_info: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsPingRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub id: ::core::option::Option, #[prost(string, optional, tag = "3")] pub message: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsPingResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScNoticeRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub notice: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScNoticeResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsUserInfoUpdateRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsUserInfoUpdateResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct UserInfo { #[prost(int64, optional, tag = "1")] pub owner_index: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub guild_id: ::core::option::Option, #[prost(string, optional, tag = "3")] pub desc: ::core::option::Option<::prost::alloc::string::String>, #[prost(string, optional, tag = "4")] pub owner_name: ::core::option::Option<::prost::alloc::string::String>, #[prost(int32, optional, tag = "5")] pub portrait_costume_id: ::core::option::Option, #[prost(int32, optional, tag = "6")] pub portrait_costume_design_id: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScConnectCloseRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(enumeration = "RemovalReason", optional, tag = "2")] pub reason: ::core::option::Option, #[prost(string, optional, tag = "3")] pub message: ::core::option::Option<::prost::alloc::string::String>, #[prost(string, optional, tag = "4")] pub stack: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScConnectCloseResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } /// From: costumedbinfo.proto #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct CostumeDbInfo { #[prost(int64, optional, tag = "1")] pub inven_index: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub id: ::core::option::Option, #[prost(int32, optional, tag = "3")] pub level: ::core::option::Option, #[prost(int64, optional, tag = "4")] pub use_char: ::core::option::Option, #[prost(message, repeated, tag = "5")] pub pictorialbook_info: ::prost::alloc::vec::Vec, #[prost(int32, optional, tag = "6")] pub sort_id: ::core::option::Option, #[prost(int32, optional, tag = "7")] pub use_my_room_count: ::core::option::Option, #[prost(int32, repeated, packed = "false", tag = "8")] pub potential_id: ::prost::alloc::vec::Vec, #[prost(int32, optional, tag = "9")] pub design_id: ::core::option::Option, } /// From: equipdbinfo.proto #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct EquipDbInfo { #[prost(int64, optional, tag = "1")] pub inven_index: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub use_char: ::core::option::Option, #[prost(int32, optional, tag = "3")] pub keep_flag: ::core::option::Option, #[prost(int32, optional, tag = "4")] pub lock_flag: ::core::option::Option, #[prost(message, optional, tag = "5")] pub base_info: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct EquipBaseInfo { #[prost(int32, optional, tag = "1")] pub id: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub level: ::core::option::Option, #[prost(message, repeated, tag = "3")] pub main_option: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "4")] pub sub_option: ::prost::alloc::vec::Vec, #[prost(message, optional, tag = "5")] pub private_option: ::core::option::Option, #[prost(int32, repeated, packed = "false", tag = "6")] pub rank: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, Eq, Hash, ::prost::Message)] pub struct EquipOptionInfo { #[prost(int32, optional, tag = "1")] pub group_id: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub id: ::core::option::Option, } /// From: guild.proto #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct GuildMessage { #[prost(string, optional, tag = "1")] pub message: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, Eq, Hash, ::prost::Message)] pub struct GuildEmotion { #[prost(int32, optional, tag = "1")] pub emoji_id: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct GuildDeck { #[prost(message, repeated, tag = "1")] pub deck_message_info: ::prost::alloc::vec::Vec, #[prost(string, optional, tag = "2")] pub deck_name: ::core::option::Option<::prost::alloc::string::String>, #[prost(int32, optional, tag = "3")] pub deck_icon_id: ::core::option::Option, #[prost(int32, optional, tag = "4")] pub deck_icon_color_id: ::core::option::Option, #[prost(message, repeated, tag = "5")] pub deck_msg_collection_info: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct GuildStateChange { #[prost(message, optional, tag = "1")] pub user_info: ::core::option::Option, #[prost(enumeration = "EGuildRoll", optional, tag = "2")] pub before: ::core::option::Option, #[prost(enumeration = "EGuildRoll", optional, tag = "3")] pub after: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, Eq, Hash, ::prost::Message)] pub struct SupporterChange { #[prost(int64, optional, tag = "1")] pub owner_index: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub slot_index: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct GuildNotify { #[prost(enumeration = "EGuildNotifyType", optional, tag = "1")] pub r#type: ::core::option::Option, #[prost(message, repeated, tag = "2")] pub state_change: ::prost::alloc::vec::Vec, #[prost(message, optional, tag = "3")] pub supporter_change: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct DeckMessageInfo { #[prost(message, optional, tag = "1")] pub char_info: ::core::option::Option, #[prost(message, repeated, tag = "2")] pub equip_info: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "3")] pub costume_info: ::prost::alloc::vec::Vec, #[prost(message, optional, tag = "4")] pub char_awake_info: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsGuildMessageLoadRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct CsGuildMessageLoadResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(message, repeated, tag = "2")] pub datas: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct CsGuildMessageRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(enumeration = "EGuildMsgType", optional, tag = "2")] pub r#type: ::core::option::Option, #[prost(message, optional, tag = "3")] pub message: ::core::option::Option, #[prost(message, optional, tag = "4")] pub emotion: ::core::option::Option, #[prost(message, optional, tag = "5")] pub deck: ::core::option::Option, #[prost(message, optional, tag = "6")] pub notify: ::core::option::Option, #[prost(int64, optional, tag = "7")] pub server_now: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsGuildMessageResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct ScGuildBroadcastRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(enumeration = "EGuildMsgType", optional, tag = "2")] pub r#type: ::core::option::Option, #[prost(message, optional, tag = "3")] pub message: ::core::option::Option, #[prost(message, optional, tag = "4")] pub emotion: ::core::option::Option, #[prost(message, optional, tag = "5")] pub deck: ::core::option::Option, #[prost(message, optional, tag = "6")] pub notify: ::core::option::Option, #[prost(int64, optional, tag = "7")] pub server_now: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScGuildBroadcastResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } /// From: matching.proto #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct SsGameMatchingRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub owner_index: ::core::option::Option, #[prost(int32, optional, tag = "3")] pub game_clear_type: ::core::option::Option, #[prost(int32, optional, tag = "4")] pub matching_type: ::core::option::Option, #[prost(string, optional, tag = "5")] pub room_code: ::core::option::Option<::prost::alloc::string::String>, #[prost(string, optional, tag = "6")] pub magic_value: ::core::option::Option<::prost::alloc::string::String>, #[prost(message, repeated, tag = "7")] pub region_info: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct MatchingClientInfo { #[prost(message, optional, tag = "1")] pub user_info: ::core::option::Option, #[prost(bool, optional, tag = "2")] pub is_room_master: ::core::option::Option, #[prost(int64, optional, tag = "3")] pub enter_time: ::core::option::Option, #[prost(string, optional, tag = "4")] pub guid: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct ScGameMatchingRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub matching_type: ::core::option::Option, #[prost(string, optional, tag = "3")] pub room_code: ::core::option::Option<::prost::alloc::string::String>, #[prost(message, repeated, tag = "4")] pub matching_user_info: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScGameMatchingAddUserRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(message, optional, tag = "2")] pub matching_user_info: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScGameMatchingExitUserRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub exit_user: ::core::option::Option, #[prost(int64, optional, tag = "3")] pub new_room_master: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct ScGameMatchingCompleteRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub room_code: ::core::option::Option<::prost::alloc::string::String>, #[prost(message, repeated, tag = "3")] pub matching_user_info: ::prost::alloc::vec::Vec, #[prost(string, optional, tag = "4")] pub server_ip: ::core::option::Option<::prost::alloc::string::String>, #[prost(string, optional, tag = "5")] pub server_tcp_port: ::core::option::Option<::prost::alloc::string::String>, #[prost(string, optional, tag = "6")] pub server_udp_port: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsGameMatchingExitUserRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsGameMatchingExitUserResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct SsCreateRoomRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(message, repeated, tag = "2")] pub user_list: ::prost::alloc::vec::Vec, #[prost(int32, optional, tag = "3")] pub game_clear_type: ::core::option::Option, #[prost(string, optional, tag = "4")] pub room_code: ::core::option::Option<::prost::alloc::string::String>, #[prost(string, optional, tag = "5")] pub magic_value: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct SsCreateRoomResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub room_code: ::core::option::Option<::prost::alloc::string::String>, #[prost(message, repeated, tag = "3")] pub user_list: ::prost::alloc::vec::Vec, #[prost(string, optional, tag = "5")] pub magic_value: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsGameForceStartRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsGameForceStartResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct RelayServerInfo { #[prost(string, optional, tag = "1")] pub region: ::core::option::Option<::prost::alloc::string::String>, #[prost(string, optional, tag = "2")] pub ip: ::core::option::Option<::prost::alloc::string::String>, #[prost(int32, optional, tag = "3")] pub port: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsMiniGameRelayServerInfoRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct CsMiniGameRelayServerInfoResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(message, repeated, tag = "2")] pub server_info: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ServerPingInfo { #[prost(string, optional, tag = "1")] pub region: ::core::option::Option<::prost::alloc::string::String>, #[prost(int32, optional, tag = "2")] pub ping: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct CsMiniGameDefenseMatchingRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub event_schedule_id: ::core::option::Option, #[prost(int32, optional, tag = "3")] pub matching_type: ::core::option::Option, #[prost(string, optional, tag = "4")] pub room_code: ::core::option::Option<::prost::alloc::string::String>, #[prost(message, repeated, tag = "5")] pub region_info: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct CsMiniGameDefenseMatchingResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub matching_type: ::core::option::Option, #[prost(string, optional, tag = "3")] pub room_code: ::core::option::Option<::prost::alloc::string::String>, #[prost(message, repeated, tag = "4")] pub matching_user_info: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsGameMatchingReconnectRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct CsGameMatchingReconnectResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub matching_type: ::core::option::Option, #[prost(string, optional, tag = "3")] pub room_code: ::core::option::Option<::prost::alloc::string::String>, #[prost(message, repeated, tag = "4")] pub matching_user_info: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ActionMatchingClientInfo { #[prost(message, optional, tag = "1")] pub user_info: ::core::option::Option, #[prost(bool, optional, tag = "2")] pub is_room_master: ::core::option::Option, #[prost(int64, optional, tag = "3")] pub enter_time: ::core::option::Option, #[prost(string, optional, tag = "4")] pub guid: ::core::option::Option<::prost::alloc::string::String>, #[prost(int32, optional, tag = "5")] pub action_char: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct CsMiniGameActionMatchingCreateRoomRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub event_schedule_id: ::core::option::Option, #[prost(message, repeated, tag = "3")] pub region_info: ::prost::alloc::vec::Vec, #[prost(int32, optional, tag = "4")] pub matching_type: ::core::option::Option, #[prost(int32, optional, tag = "5")] pub action_char: ::core::option::Option, #[prost(int32, optional, tag = "6")] pub action_monster: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct CsMiniGameActionMatchingCreateRoomResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub matching_type: ::core::option::Option, #[prost(string, optional, tag = "3")] pub room_code: ::core::option::Option<::prost::alloc::string::String>, #[prost(message, repeated, tag = "4")] pub action_matching_user_info: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsMiniGameActionMatchingExitRoomRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsMiniGameActionMatchingExitRoomResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScMiniGameActionMatchingExitRoomRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub exit_user: ::core::option::Option, #[prost(int64, optional, tag = "3")] pub new_room_master: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsMiniGameActionMatchingJoinRoomRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub room_code: ::core::option::Option<::prost::alloc::string::String>, #[prost(int32, optional, tag = "3")] pub action_char: ::core::option::Option, #[prost(int32, optional, tag = "4")] pub action_monster: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct CsMiniGameActionMatchingJoinRoomResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub matching_type: ::core::option::Option, #[prost(string, optional, tag = "3")] pub room_code: ::core::option::Option<::prost::alloc::string::String>, #[prost(message, repeated, tag = "4")] pub action_matching_user_info: ::prost::alloc::vec::Vec, #[prost(int32, optional, tag = "5")] pub action_monster: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct ScMiniGameActionMatchingJoinRoomRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub matching_type: ::core::option::Option, #[prost(string, optional, tag = "3")] pub room_code: ::core::option::Option<::prost::alloc::string::String>, #[prost(message, repeated, tag = "4")] pub action_matching_user_info: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsMiniGameActionMatchingAutoMatchRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct CsMiniGameActionMatchingAutoMatchResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub matching_type: ::core::option::Option, #[prost(string, optional, tag = "3")] pub room_code: ::core::option::Option<::prost::alloc::string::String>, #[prost(message, repeated, tag = "4")] pub action_matching_user_info: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsMiniGameActionMatchingCancelAutoMatchRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsMiniGameActionMatchingCancelAutoMatchResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsMiniGameActionMatchingChangeSettingRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub action_char: ::core::option::Option, #[prost(int32, repeated, packed = "false", tag = "3")] pub action_monster: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsMiniGameActionMatchingChangeSettingResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct ScMiniGameActionMatchingChangeSettingRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(message, repeated, tag = "2")] pub action_matching_user_info: ::prost::alloc::vec::Vec, #[prost(int32, optional, tag = "3")] pub action_monster: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsMiniGameActionMatchingStartRoomRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsMiniGameActionMatchingStartRoomResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScMiniGameActionMatchingStartRoomRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct ScMiniGameActionMatchingCompleteRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub room_code: ::core::option::Option<::prost::alloc::string::String>, #[prost(message, repeated, tag = "3")] pub action_matching_user_info: ::prost::alloc::vec::Vec, #[prost(string, optional, tag = "4")] pub server_ip: ::core::option::Option<::prost::alloc::string::String>, #[prost(string, optional, tag = "5")] pub server_tcp_port: ::core::option::Option<::prost::alloc::string::String>, #[prost(string, optional, tag = "6")] pub server_udp_port: ::core::option::Option<::prost::alloc::string::String>, #[prost(int32, optional, tag = "7")] pub action_monster: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsMiniGameActionMatchingReconnectRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct CsMiniGameActionMatchingReconnectResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub matching_type: ::core::option::Option, #[prost(string, optional, tag = "3")] pub room_code: ::core::option::Option<::prost::alloc::string::String>, #[prost(message, repeated, tag = "4")] pub action_matching_user_info: ::prost::alloc::vec::Vec, #[prost(int32, optional, tag = "5")] pub action_monster: ::core::option::Option, } /// From: pictorialbuffstatdbinfo.proto #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct PictorialBuffStatDbInfo { #[prost(int32, optional, tag = "1")] pub stat_type: ::core::option::Option, #[prost(double, optional, tag = "2")] pub stat_value: ::core::option::Option, } /// From: randomdefense.proto #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsDefenseStateUpdateRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub guid: ::core::option::Option<::prost::alloc::string::String>, #[prost(int32, optional, tag = "3")] pub state: ::core::option::Option, #[prost(int32, optional, tag = "4")] pub enemy_count: ::core::option::Option, #[prost(int32, optional, tag = "5")] pub wave: ::core::option::Option, #[prost(int32, optional, tag = "6")] pub total_enemy_kill_count: ::core::option::Option, #[prost(int32, optional, tag = "7")] pub network_ping: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, Eq, Hash, ::prost::Message)] pub struct DefenseUserInfo { #[prost(int64, optional, tag = "1")] pub owner_index: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub state: ::core::option::Option, #[prost(int32, optional, tag = "3")] pub enemy_count: ::core::option::Option, #[prost(int32, optional, tag = "4")] pub wave: ::core::option::Option, #[prost(int32, optional, tag = "5")] pub total_enemy_kill_count: ::core::option::Option, #[prost(int32, optional, tag = "6")] pub network_state: ::core::option::Option, #[prost(int32, optional, tag = "7")] pub network_ping: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct ScDefensePlayerStateRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(message, repeated, tag = "2")] pub user_info: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct ScDefenseGameEndRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(message, repeated, tag = "2")] pub user_info: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, Eq, Hash, ::prost::Message)] pub struct DefenseViewerSync { #[prost(int64, optional, tag = "1")] pub owner_index: ::core::option::Option, #[prost(bool, optional, tag = "2")] pub is_viewer: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, Eq, Hash, ::prost::Message)] pub struct DefenseMonsterInfo { #[prost(int32, optional, tag = "1")] pub monster_id: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub monster_index: ::core::option::Option, #[prost(int64, optional, tag = "3")] pub spawn_ticks: ::core::option::Option, #[prost(int64, optional, tag = "4")] pub despwan_ticks: ::core::option::Option, #[prost(int32, optional, tag = "5")] pub health: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct DefenseMonsterBatchSync { #[prost(int64, optional, tag = "1")] pub owner_index: ::core::option::Option, #[prost(message, repeated, tag = "2")] pub monster_infos: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct DefenseMonsterSync { #[prost(int64, optional, tag = "1")] pub owner_index: ::core::option::Option, #[prost(message, repeated, tag = "2")] pub monster_info: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct DefenseUnitInfo { #[prost(int32, optional, tag = "1")] pub unit_id: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub unit_index: ::core::option::Option, #[prost(int64, optional, tag = "3")] pub spawn_ticks: ::core::option::Option, #[prost(int64, optional, tag = "4")] pub despwan_ticks: ::core::option::Option, #[prost(int32, optional, tag = "5")] pub element_level: ::core::option::Option, #[prost(float, optional, tag = "6")] pub cool_time: ::core::option::Option, #[prost(int32, optional, tag = "7")] pub grid_index: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct DefenseUnitBatchSync { #[prost(int64, optional, tag = "1")] pub owner_index: ::core::option::Option, #[prost(message, repeated, tag = "2")] pub unit_infos: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct DefenseUnitSync { #[prost(int64, optional, tag = "1")] pub owner_index: ::core::option::Option, #[prost(message, optional, tag = "2")] pub unit_info: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct ScDefenseGameStartRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub start_time: ::core::option::Option, #[prost(message, repeated, tag = "3")] pub user_info: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "4")] pub room_user_info: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, Eq, Hash, ::prost::Message)] pub struct DefenseEmoticonSync { #[prost(int64, optional, tag = "1")] pub owner_index: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub emoticon_id: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsDefenseReconnectRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub guid: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsDefenseReconnectResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub ip: ::core::option::Option<::prost::alloc::string::String>, #[prost(string, optional, tag = "3")] pub port: ::core::option::Option<::prost::alloc::string::String>, #[prost(int32, optional, tag = "4")] pub client_state: ::core::option::Option, #[prost(int32, optional, tag = "5")] pub room_state: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, Copy, PartialEq, Eq, Hash, ::prost::Message)] pub struct DefenseReconnectSync { #[prost(int64, optional, tag = "1")] pub owner_index: ::core::option::Option, } /// From: relay.proto #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsRelayUdpRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub guid: ::core::option::Option<::prost::alloc::string::String>, #[prost(bytes = "vec", optional, tag = "3")] pub bytes: ::core::option::Option<::prost::alloc::vec::Vec>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScRelayUdpRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub owner_index: ::core::option::Option, #[prost(bytes = "vec", optional, tag = "3")] pub bytes: ::core::option::Option<::prost::alloc::vec::Vec>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsRelayToUserUdpRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub guid: ::core::option::Option<::prost::alloc::string::String>, #[prost(int64, optional, tag = "3")] pub recv_owner_index: ::core::option::Option, #[prost(bytes = "vec", optional, tag = "4")] pub bytes: ::core::option::Option<::prost::alloc::vec::Vec>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScRelayToUserUdpRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub owner_index: ::core::option::Option, #[prost(bytes = "vec", optional, tag = "3")] pub bytes: ::core::option::Option<::prost::alloc::vec::Vec>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsRelayRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub guid: ::core::option::Option<::prost::alloc::string::String>, #[prost(bytes = "vec", optional, tag = "3")] pub bytes: ::core::option::Option<::prost::alloc::vec::Vec>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScRelayRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub owner_index: ::core::option::Option, #[prost(bytes = "vec", optional, tag = "3")] pub bytes: ::core::option::Option<::prost::alloc::vec::Vec>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsRelayToUserRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub guid: ::core::option::Option<::prost::alloc::string::String>, #[prost(int64, optional, tag = "3")] pub recv_owner_index: ::core::option::Option, #[prost(bytes = "vec", optional, tag = "4")] pub bytes: ::core::option::Option<::prost::alloc::vec::Vec>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScRelayToUserRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub owner_index: ::core::option::Option, #[prost(bytes = "vec", optional, tag = "3")] pub bytes: ::core::option::Option<::prost::alloc::vec::Vec>, } /// From: stun.proto #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsCreateSessionRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub room_code: ::core::option::Option<::prost::alloc::string::String>, #[prost(int32, optional, tag = "3")] pub nat_type: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsCreateSessionResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub ip: ::core::option::Option<::prost::alloc::string::String>, #[prost(string, optional, tag = "3")] pub port: ::core::option::Option<::prost::alloc::string::String>, #[prost(string, optional, tag = "4")] pub guid: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct RoomUserInfo { #[prost(int64, optional, tag = "1")] pub owner_index: ::core::option::Option, #[prost(string, optional, tag = "2")] pub ip: ::core::option::Option<::prost::alloc::string::String>, #[prost(string, optional, tag = "3")] pub port: ::core::option::Option<::prost::alloc::string::String>, #[prost(int32, optional, tag = "4")] pub nat_type: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsRoomUserUdpRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub guid: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct CsRoomUserUdpResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(message, repeated, tag = "2")] pub user_info: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct ScRoomUserUdpRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(message, repeated, tag = "2")] pub user_info: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsStunUdpRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsStunUdpResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub ip: ::core::option::Option<::prost::alloc::string::String>, #[prost(string, optional, tag = "3")] pub port: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsNatUpdateUdpRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub guid: ::core::option::Option<::prost::alloc::string::String>, #[prost(int32, optional, tag = "3")] pub nat_type: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsNatUpdateUdpResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(message, optional, tag = "2")] pub user_info: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScNatUpdateUdpRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(message, optional, tag = "2")] pub user_info: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct RoomClientInfo { #[prost(int64, optional, tag = "1")] pub owner_index: ::core::option::Option, #[prost(string, optional, tag = "2")] pub guid: ::core::option::Option<::prost::alloc::string::String>, #[prost(int64, optional, tag = "3")] pub enter_time: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsCreateRoomRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, repeated, packed = "false", tag = "2")] pub owner_index: ::prost::alloc::vec::Vec, #[prost(int32, optional, tag = "3")] pub game_clear_type: ::core::option::Option, #[prost(string, optional, tag = "4")] pub room_code: ::core::option::Option<::prost::alloc::string::String>, #[prost(string, optional, tag = "5")] pub magic_value: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct CsCreateRoomResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub room_code: ::core::option::Option<::prost::alloc::string::String>, #[prost(message, repeated, tag = "3")] pub user: ::prost::alloc::vec::Vec, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsSetNetworkStateRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub guid: ::core::option::Option<::prost::alloc::string::String>, #[prost(int32, optional, tag = "3")] pub state: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsSetNetworkStateResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub state: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsGameReadyRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub guid: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScStateUpdateRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub owner_index: ::core::option::Option, #[prost(int32, optional, tag = "3")] pub state: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScGameStartRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub start_time: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsGameExitRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub guid: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsGameExitResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int32, optional, tag = "2")] pub state: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScGameExitRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub owner_index: ::core::option::Option, #[prost(int32, optional, tag = "3")] pub state: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct ScGameReadyRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub owner_index: ::core::option::Option, #[prost(int32, optional, tag = "3")] pub state: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsCreateSessionUdpRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub room_code: ::core::option::Option<::prost::alloc::string::String>, #[prost(int32, optional, tag = "3")] pub nat_type: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsCreateSessionUdpResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub ip: ::core::option::Option<::prost::alloc::string::String>, #[prost(string, optional, tag = "3")] pub port: ::core::option::Option<::prost::alloc::string::String>, #[prost(string, optional, tag = "4")] pub guid: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsRelayServerPingRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub guid: ::core::option::Option<::prost::alloc::string::String>, #[prost(int64, optional, tag = "3")] pub send_time: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsRelayServerPingResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub send_time: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsRelayServerPingUdpRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub guid: ::core::option::Option<::prost::alloc::string::String>, #[prost(int64, optional, tag = "3")] pub send_time: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsRelayServerPingUdpResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(int64, optional, tag = "2")] pub send_time: ::core::option::Option, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsudpVerifyRequest { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, #[prost(string, optional, tag = "2")] pub guid: ::core::option::Option<::prost::alloc::string::String>, } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[serde(default)] #[derive(Clone, PartialEq, Eq, Hash, ::prost::Message)] pub struct CsudpVerifyResponse { #[prost(message, optional, tag = "1")] pub header: ::core::option::Option, } /// From: ecommontype.proto #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum ECommonType { None = 0, GuildJoinRequest = 1, GuildAccept = 2, } impl ECommonType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::None => "NONE", Self::GuildJoinRequest => "GUILD_JOIN_REQUEST", Self::GuildAccept => "GUILD_ACCEPT", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "NONE" => Some(Self::None), "GUILD_JOIN_REQUEST" => Some(Self::GuildJoinRequest), "GUILD_ACCEPT" => Some(Self::GuildAccept), _ => None, } } } /// From: eguildmsgtype.proto #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum EGuildMsgType { GuildMessage = 0, GuildEmotion = 1, GuildDeck = 2, GuildNotify = 3, } impl EGuildMsgType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::GuildMessage => "GUILD_MESSAGE", Self::GuildEmotion => "GUILD_EMOTION", Self::GuildDeck => "GUILD_DECK", Self::GuildNotify => "GUILD_NOTIFY", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "GUILD_MESSAGE" => Some(Self::GuildMessage), "GUILD_EMOTION" => Some(Self::GuildEmotion), "GUILD_DECK" => Some(Self::GuildDeck), "GUILD_NOTIFY" => Some(Self::GuildNotify), _ => None, } } } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum EGuildNotifyType { GuildNotifyJoin = 0, GuildNotifyLeave = 1, GuildNotifyBan = 2, GuildNotifyRoleChange = 3, GuildNotifySupportChanged = 4, GuildNotifyUserNameChanged = 5, GuildNotifyNoticeInfo = 6, } impl EGuildNotifyType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::GuildNotifyJoin => "GUILD_NOTIFY_JOIN", Self::GuildNotifyLeave => "GUILD_NOTIFY_LEAVE", Self::GuildNotifyBan => "GUILD_NOTIFY_BAN", Self::GuildNotifyRoleChange => "GUILD_NOTIFY_ROLE_CHANGE", Self::GuildNotifySupportChanged => "GUILD_NOTIFY_SUPPORT_CHANGED", Self::GuildNotifyUserNameChanged => "GUILD_NOTIFY_USER_NAME_CHANGED", Self::GuildNotifyNoticeInfo => "GUILD_NOTIFY_NOTICE_INFO", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "GUILD_NOTIFY_JOIN" => Some(Self::GuildNotifyJoin), "GUILD_NOTIFY_LEAVE" => Some(Self::GuildNotifyLeave), "GUILD_NOTIFY_BAN" => Some(Self::GuildNotifyBan), "GUILD_NOTIFY_ROLE_CHANGE" => Some(Self::GuildNotifyRoleChange), "GUILD_NOTIFY_SUPPORT_CHANGED" => Some(Self::GuildNotifySupportChanged), "GUILD_NOTIFY_USER_NAME_CHANGED" => Some(Self::GuildNotifyUserNameChanged), "GUILD_NOTIFY_NOTICE_INFO" => Some(Self::GuildNotifyNoticeInfo), _ => None, } } } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum EGuildRoll { RollNone = 0, RollAdmin = 1, RollSubadmin = 2, RollMember = 3, } impl EGuildRoll { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::RollNone => "ROLL_NONE", Self::RollAdmin => "ROLL_ADMIN", Self::RollSubadmin => "ROLL_SUBADMIN", Self::RollMember => "ROLL_MEMBER", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "ROLL_NONE" => Some(Self::RollNone), "ROLL_ADMIN" => Some(Self::RollAdmin), "ROLL_SUBADMIN" => Some(Self::RollSubadmin), "ROLL_MEMBER" => Some(Self::RollMember), _ => None, } } } /// From: ematchingtype.proto #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum EMatchingType { EmtNone = 0, EmtAutoMatching = 1, EmtCreateRoom = 2, EmtJoinRoom = 3, EmtSingle = 4, } impl EMatchingType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::EmtNone => "EMT_NONE", Self::EmtAutoMatching => "EMT_AUTO_MATCHING", Self::EmtCreateRoom => "EMT_CREATE_ROOM", Self::EmtJoinRoom => "EMT_JOIN_ROOM", Self::EmtSingle => "EMT_SINGLE", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "EMT_NONE" => Some(Self::EmtNone), "EMT_AUTO_MATCHING" => Some(Self::EmtAutoMatching), "EMT_CREATE_ROOM" => Some(Self::EmtCreateRoom), "EMT_JOIN_ROOM" => Some(Self::EmtJoinRoom), "EMT_SINGLE" => Some(Self::EmtSingle), _ => None, } } } /// From: enetmsg.proto #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum EErrorCode { ENone = 0, EQuery = 1, EParam = 2, ENotFoundRoom = 3, ENotFoundClient = 4, ENotFoundMatching = 5, EAlreadyMatchingComplete = 6, ENotFoundMatchingRoom = 7, ECannotCreateRoom = 8, ENotRoomMaster = 9, ECannotRecoverMatching = 10, EMatchingRoomOverUserCount = 11, EWrongRoomMatchingType = 12, EServerDoesNotExist = 13, ETwiceRequestMatching = 14, EWrongGameClearType = 15, } impl EErrorCode { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::ENone => "E_None", Self::EQuery => "E_Query", Self::EParam => "E_Param", Self::ENotFoundRoom => "E_Not_Found_Room", Self::ENotFoundClient => "E_Not_Found_Client", Self::ENotFoundMatching => "E_Not_Found_Matching", Self::EAlreadyMatchingComplete => "E_Already_Matching_Complete", Self::ENotFoundMatchingRoom => "E_Not_Found_Matching_Room", Self::ECannotCreateRoom => "E_Cannot_Create_Room", Self::ENotRoomMaster => "E_Not_Room_Master", Self::ECannotRecoverMatching => "E_Cannot_Recover_Matching", Self::EMatchingRoomOverUserCount => "E_Matching_Room_Over_User_Count", Self::EWrongRoomMatchingType => "E_Wrong_Room_Matching_Type", Self::EServerDoesNotExist => "E_SERVER_DOES_NOT_EXIST", Self::ETwiceRequestMatching => "E_Twice_Request_Matching", Self::EWrongGameClearType => "E_Wrong_Game_Clear_Type", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "E_None" => Some(Self::ENone), "E_Query" => Some(Self::EQuery), "E_Param" => Some(Self::EParam), "E_Not_Found_Room" => Some(Self::ENotFoundRoom), "E_Not_Found_Client" => Some(Self::ENotFoundClient), "E_Not_Found_Matching" => Some(Self::ENotFoundMatching), "E_Already_Matching_Complete" => Some(Self::EAlreadyMatchingComplete), "E_Not_Found_Matching_Room" => Some(Self::ENotFoundMatchingRoom), "E_Cannot_Create_Room" => Some(Self::ECannotCreateRoom), "E_Not_Room_Master" => Some(Self::ENotRoomMaster), "E_Cannot_Recover_Matching" => Some(Self::ECannotRecoverMatching), "E_Matching_Room_Over_User_Count" => Some(Self::EMatchingRoomOverUserCount), "E_Wrong_Room_Matching_Type" => Some(Self::EWrongRoomMatchingType), "E_SERVER_DOES_NOT_EXIST" => Some(Self::EServerDoesNotExist), "E_Twice_Request_Matching" => Some(Self::ETwiceRequestMatching), "E_Wrong_Game_Clear_Type" => Some(Self::EWrongGameClearType), _ => None, } } } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum RemovalReason { Expired = 0, CapacityExceeded = 1, DirectRemoval = 2, KeyNotFound = 3, Exception = 4, ZeroBuffer = 5, } impl RemovalReason { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::Expired => "EXPIRED", Self::CapacityExceeded => "CAPACITY_EXCEEDED", Self::DirectRemoval => "DIRECT_REMOVAL", Self::KeyNotFound => "KEY_NOT_FOUND", Self::Exception => "EXCEPTION", Self::ZeroBuffer => "ZERO_BUFFER", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "EXPIRED" => Some(Self::Expired), "CAPACITY_EXCEEDED" => Some(Self::CapacityExceeded), "DIRECT_REMOVAL" => Some(Self::DirectRemoval), "KEY_NOT_FOUND" => Some(Self::KeyNotFound), "EXCEPTION" => Some(Self::Exception), "ZERO_BUFFER" => Some(Self::ZeroBuffer), _ => None, } } } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum ENetMsg { None = 0, CSPingRequest = 1, CSPingResponse = 2, CSChatMessageRequest = 3, CSChatMessageResponse = 4, CSDeviceInfoRequest = 5, CSDeviceInfoResponse = 6, SCNoticeRequest = 7, SCNoticeResponse = 8, SCChatBroadcastRequest = 9, SCChatBroadcastResponse = 10, CSUserInfoUpdateRequest = 11, CSUserInfoUpdateResponse = 12, CSGuildMessageLoadRequest = 13, CSGuildMessageLoadResponse = 14, CSGuildMessageRequest = 15, CSGuildMessageResponse = 16, SCGuildBroadcastRequest = 17, SCGuildBroadcastResponse = 18, SCDirectMessageRequest = 19, SCDirectMessageResponse = 20, SCConnectCloseRequest = 21, SCConnectCloseResponse = 22, CSCreateSessionRequest = 23, CSCreateSessionResponse = 24, CSRoomUserUdpRequest = 25, CSRoomUserUdpResponse = 26, CSRelayUdpRequest = 27, SCRelayUdpRequest = 28, SCRoomUserUdpRequest = 29, CSRelayToUserUdpRequest = 30, SCRelayToUserUdpRequest = 31, CSStunUdpRequest = 32, CSStunUdpResponse = 33, CSNatUpdateUdpRequest = 34, CSNatUpdateUdpResponse = 35, SCNatUpdateUdpRequest = 36, CSDefenseReconnectRequest = 37, CSDefenseReconnectResponse = 38, CSCreateRoomRequest = 39, CSCreateRoomResponse = 40, CSJoinRoomRequest = 41, CSJoinRoomResponse = 42, CSSetNetworkStateRequest = 43, CSSetNetworkStateResponse = 44, CSGameReadyRequest = 45, SCGameReadyRequest = 46, SCDefenseGameStartRequest = 47, CSDefenseStateUpdateRequest = 48, SCDefensePlayerStateRequest = 49, SCStateUpdateRequest = 50, SCDefenseGameEndRequest = 51, CSGameExitRequest = 52, CSGameExitResponse = 53, SCGameExitRequest = 54, CSCreateSessionUdpRequest = 55, CSCreateSessionUdpResponse = 56, SSGameMatchingRequest = 57, SCGameMatchingRequest = 58, SSCreateRoomRequest = 59, SSCreateRoomResponse = 60, SCGameMatchingAddUserRequest = 61, SCGameMatchingExitUserRequest = 62, SCGameMatchingCompleteRequest = 63, CSGameMatchingExitUserRequest = 64, CSGameMatchingExitUserResponse = 65, CSRelayServerPingRequest = 66, CSRelayServerPingResponse = 67, CSRelayServerPingUdpRequest = 68, CSRelayServerPingUdpResponse = 69, CSRelayRequest = 70, SCRelayRequest = 71, CSRelayToUserRequest = 72, SCRelayToUserRequest = 73, CSGameForceStartRequest = 74, CSGameForceStartResponse = 75, CSMiniGameDefenseMatchingRequest = 76, CSMiniGameDefenseMatchingResponse = 77, CSMiniGameRelayServerInfoRequest = 78, CSMiniGameRelayServerInfoResponse = 79, CSGameMatchingReconnectRequest = 80, CSGameMatchingReconnectResponse = 81, CSMiniGameActionMatchingCreateRoomRequest = 82, CSMiniGameActionMatchingCreateRoomResponse = 83, CSUdpVerifyRequest = 84, CSUdpVerifyResponse = 85, CSMiniGameActionMatchingExitRoomRequest = 87, CSMiniGameActionMatchingExitRoomResponse = 88, SCMiniGameActionMatchingExitRoomRequest = 89, CSMiniGameActionMatchingJoinRoomRequest = 90, CSMiniGameActionMatchingJoinRoomResponse = 91, SCMiniGameActionMatchingJoinRoomRequest = 92, CSMiniGameActionMatchingAutoMatchRequest = 93, CSMiniGameActionMatchingAutoMatchResponse = 94, CSMiniGameActionMatchingCancelAutoMatchRequest = 95, CSMiniGameActionMatchingCancelAutoMatchResponse = 96, CSMiniGameActionMatchingChangeSettingRequest = 97, CSMiniGameActionMatchingChangeSettingResponse = 98, SCMiniGameActionMatchingChangeSettingRequest = 99, SCMiniGameActionMatchingStartRoomRequest = 100, SCMiniGameActionMatchingCompleteRequest = 101, CSMiniGameActionMatchingReconnectRequest = 102, CSMiniGameActionMatchingReconnectResponse = 103, CSMiniGameActionMatchingStartRoomRequest = 104, CSMiniGameActionMatchingStartRoomResponse = 105, SCActionGameStartRequest = 106, SCActionChangeHostRequest = 107, SCActionGameEndRequest = 108, CSActionReconnectRequest = 109, CSActionReconnectResponse = 110, CSActionRelayRequest = 111, SCActionStateUpdateRequest = 112, CSCheatChangeHostRequest = 113, CSActionGameExitRequest = 114, CSActionGameExitResponse = 115, SCActionGameExitRequest = 116, CSActionUserApplicationPauseRequest = 117, CSActionUserApplicationPauseResponse = 118, SCActionUserApplicationPauseRequest = 119, CSActionOtherUserHitRequest = 120, CSActionOtherUserHitResponse = 121, Max = 122, } impl ENetMsg { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::None => "None", Self::CSPingRequest => "C_S_Ping_Request", Self::CSPingResponse => "C_S_Ping_Response", Self::CSChatMessageRequest => "C_S_ChatMessage_Request", Self::CSChatMessageResponse => "C_S_ChatMessage_Response", Self::CSDeviceInfoRequest => "C_S_DeviceInfo_Request", Self::CSDeviceInfoResponse => "C_S_DeviceInfo_Response", Self::SCNoticeRequest => "S_C_Notice_Request", Self::SCNoticeResponse => "S_C_Notice_Response", Self::SCChatBroadcastRequest => "S_C_ChatBroadcast_Request", Self::SCChatBroadcastResponse => "S_C_ChatBroadcast_Response", Self::CSUserInfoUpdateRequest => "C_S_UserInfoUpdate_Request", Self::CSUserInfoUpdateResponse => "C_S_UserInfoUpdate_Response", Self::CSGuildMessageLoadRequest => "C_S_GuildMessageLoad_Request", Self::CSGuildMessageLoadResponse => "C_S_GuildMessageLoad_Response", Self::CSGuildMessageRequest => "C_S_GuildMessage_Request", Self::CSGuildMessageResponse => "C_S_GuildMessage_Response", Self::SCGuildBroadcastRequest => "S_C_GuildBroadcast_Request", Self::SCGuildBroadcastResponse => "S_C_GuildBroadcast_Response", Self::SCDirectMessageRequest => "S_C_DirectMessage_Request", Self::SCDirectMessageResponse => "S_C_DirectMessage_Response", Self::SCConnectCloseRequest => "S_C_ConnectClose_Request", Self::SCConnectCloseResponse => "S_C_ConnectClose_Response", Self::CSCreateSessionRequest => "C_S_Create_Session_Request", Self::CSCreateSessionResponse => "C_S_Create_Session_Response", Self::CSRoomUserUdpRequest => "C_S_Room_User_UDP_Request", Self::CSRoomUserUdpResponse => "C_S_Room_User_UDP_Response", Self::CSRelayUdpRequest => "C_S_Relay_UDP_Request", Self::SCRelayUdpRequest => "S_C_Relay_UDP_Request", Self::SCRoomUserUdpRequest => "S_C_Room_User_UDP_Request", Self::CSRelayToUserUdpRequest => "C_S_Relay_To_User_UDP_Request", Self::SCRelayToUserUdpRequest => "S_C_Relay_To_User_UDP_Request", Self::CSStunUdpRequest => "C_S_Stun_UDP_Request", Self::CSStunUdpResponse => "C_S_Stun_UDP_Response", Self::CSNatUpdateUdpRequest => "C_S_Nat_Update_UDP_Request", Self::CSNatUpdateUdpResponse => "C_S_Nat_Update_UDP_Response", Self::SCNatUpdateUdpRequest => "S_C_Nat_Update_UDP_Request", Self::CSDefenseReconnectRequest => "C_S_Defense_Reconnect_Request", Self::CSDefenseReconnectResponse => "C_S_Defense_Reconnect_Response", Self::CSCreateRoomRequest => "C_S_Create_Room_Request", Self::CSCreateRoomResponse => "C_S_Create_Room_Response", Self::CSJoinRoomRequest => "C_S_Join_Room_Request", Self::CSJoinRoomResponse => "C_S_Join_Room_Response", Self::CSSetNetworkStateRequest => "C_S_Set_Network_State_Request", Self::CSSetNetworkStateResponse => "C_S_Set_Network_State_Response", Self::CSGameReadyRequest => "C_S_Game_Ready_Request", Self::SCGameReadyRequest => "S_C_Game_Ready_Request", Self::SCDefenseGameStartRequest => "S_C_Defense_Game_Start_Request", Self::CSDefenseStateUpdateRequest => "C_S_Defense_State_Update_Request", Self::SCDefensePlayerStateRequest => "S_C_Defense_Player_State_Request", Self::SCStateUpdateRequest => "S_C_State_Update_Request", Self::SCDefenseGameEndRequest => "S_C_Defense_Game_End_Request", Self::CSGameExitRequest => "C_S_Game_Exit_Request", Self::CSGameExitResponse => "C_S_Game_Exit_Response", Self::SCGameExitRequest => "S_C_Game_Exit_Request", Self::CSCreateSessionUdpRequest => "C_S_Create_Session_UDP_Request", Self::CSCreateSessionUdpResponse => "C_S_Create_Session_UDP_Response", Self::SSGameMatchingRequest => "S_S_Game_Matching_Request", Self::SCGameMatchingRequest => "S_C_Game_Matching_Request", Self::SSCreateRoomRequest => "S_S_Create_Room_Request", Self::SSCreateRoomResponse => "S_S_Create_Room_Response", Self::SCGameMatchingAddUserRequest => "S_C_Game_Matching_Add_User_Request", Self::SCGameMatchingExitUserRequest => "S_C_Game_Matching_Exit_User_Request", Self::SCGameMatchingCompleteRequest => "S_C_Game_Matching_Complete_Request", Self::CSGameMatchingExitUserRequest => "C_S_Game_Matching_Exit_User_Request", Self::CSGameMatchingExitUserResponse => { "C_S_Game_Matching_Exit_User_Response" } Self::CSRelayServerPingRequest => "C_S_Relay_Server_Ping_Request", Self::CSRelayServerPingResponse => "C_S_Relay_Server_Ping_Response", Self::CSRelayServerPingUdpRequest => "C_S_Relay_Server_Ping_UDP_Request", Self::CSRelayServerPingUdpResponse => "C_S_Relay_Server_Ping_UDP_Response", Self::CSRelayRequest => "C_S_Relay_Request", Self::SCRelayRequest => "S_C_Relay_Request", Self::CSRelayToUserRequest => "C_S_Relay_To_User_Request", Self::SCRelayToUserRequest => "S_C_Relay_To_User_Request", Self::CSGameForceStartRequest => "C_S_Game_Force_Start_Request", Self::CSGameForceStartResponse => "C_S_Game_Force_Start_Response", Self::CSMiniGameDefenseMatchingRequest => { "C_S_MiniGameDefenseMatching_Request" } Self::CSMiniGameDefenseMatchingResponse => { "C_S_MiniGameDefenseMatching_Response" } Self::CSMiniGameRelayServerInfoRequest => { "C_S_MiniGameRelayServerInfo_Request" } Self::CSMiniGameRelayServerInfoResponse => { "C_S_MiniGameRelayServerInfo_Response" } Self::CSGameMatchingReconnectRequest => "C_S_Game_Matching_Reconnect_Request", Self::CSGameMatchingReconnectResponse => { "C_S_Game_Matching_Reconnect_Response" } Self::CSMiniGameActionMatchingCreateRoomRequest => { "C_S_Mini_Game_Action_Matching_Create_Room_Request" } Self::CSMiniGameActionMatchingCreateRoomResponse => { "C_S_Mini_Game_Action_Matching_Create_Room_Response" } Self::CSUdpVerifyRequest => "C_S_UDP_Verify_Request", Self::CSUdpVerifyResponse => "C_S_UDP_Verify_Response", Self::CSMiniGameActionMatchingExitRoomRequest => { "C_S_Mini_Game_Action_Matching_Exit_Room_Request" } Self::CSMiniGameActionMatchingExitRoomResponse => { "C_S_Mini_Game_Action_Matching_Exit_Room_Response" } Self::SCMiniGameActionMatchingExitRoomRequest => { "S_C_Mini_Game_Action_Matching_Exit_Room_Request" } Self::CSMiniGameActionMatchingJoinRoomRequest => { "C_S_Mini_Game_Action_Matching_Join_Room_Request" } Self::CSMiniGameActionMatchingJoinRoomResponse => { "C_S_Mini_Game_Action_Matching_Join_Room_Response" } Self::SCMiniGameActionMatchingJoinRoomRequest => { "S_C_Mini_Game_Action_Matching_Join_Room_Request" } Self::CSMiniGameActionMatchingAutoMatchRequest => { "C_S_Mini_Game_Action_Matching_Auto_Match_Request" } Self::CSMiniGameActionMatchingAutoMatchResponse => { "C_S_Mini_Game_Action_Matching_Auto_Match_Response" } Self::CSMiniGameActionMatchingCancelAutoMatchRequest => { "C_S_Mini_Game_Action_Matching_Cancel_Auto_Match_Request" } Self::CSMiniGameActionMatchingCancelAutoMatchResponse => { "C_S_Mini_Game_Action_Matching_Cancel_Auto_Match_Response" } Self::CSMiniGameActionMatchingChangeSettingRequest => { "C_S_Mini_Game_Action_Matching_Change_Setting_Request" } Self::CSMiniGameActionMatchingChangeSettingResponse => { "C_S_Mini_Game_Action_Matching_Change_Setting_Response" } Self::SCMiniGameActionMatchingChangeSettingRequest => { "S_C_Mini_Game_Action_Matching_Change_Setting_Request" } Self::SCMiniGameActionMatchingStartRoomRequest => { "S_C_Mini_Game_Action_Matching_Start_Room_Request" } Self::SCMiniGameActionMatchingCompleteRequest => { "S_C_Mini_Game_Action_Matching_Complete_Request" } Self::CSMiniGameActionMatchingReconnectRequest => { "C_S_Mini_Game_Action_Matching_Reconnect_Request" } Self::CSMiniGameActionMatchingReconnectResponse => { "C_S_Mini_Game_Action_Matching_Reconnect_Response" } Self::CSMiniGameActionMatchingStartRoomRequest => { "C_S_Mini_Game_Action_Matching_Start_Room_Request" } Self::CSMiniGameActionMatchingStartRoomResponse => { "C_S_Mini_Game_Action_Matching_Start_Room_Response" } Self::SCActionGameStartRequest => "S_C_Action_Game_Start_Request", Self::SCActionChangeHostRequest => "S_C_Action_Change_Host_Request", Self::SCActionGameEndRequest => "S_C_Action_Game_End_Request", Self::CSActionReconnectRequest => "C_S_Action_Reconnect_Request", Self::CSActionReconnectResponse => "C_S_Action_Reconnect_Response", Self::CSActionRelayRequest => "C_S_Action_Relay_Request", Self::SCActionStateUpdateRequest => "S_C_Action_State_Update_Request", Self::CSCheatChangeHostRequest => "C_S_Cheat_Change_Host_Request", Self::CSActionGameExitRequest => "C_S_Action_Game_Exit_Request", Self::CSActionGameExitResponse => "C_S_Action_Game_Exit_Response", Self::SCActionGameExitRequest => "S_C_Action_Game_Exit_Request", Self::CSActionUserApplicationPauseRequest => { "C_S_Action_User_Application_Pause_Request" } Self::CSActionUserApplicationPauseResponse => { "C_S_Action_User_Application_Pause_Response" } Self::SCActionUserApplicationPauseRequest => { "S_C_Action_User_Application_Pause_Request" } Self::CSActionOtherUserHitRequest => "C_S_Action_Other_User_Hit_Request", Self::CSActionOtherUserHitResponse => "C_S_Action_Other_User_Hit_Response", Self::Max => "Max", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "None" => Some(Self::None), "C_S_Ping_Request" => Some(Self::CSPingRequest), "C_S_Ping_Response" => Some(Self::CSPingResponse), "C_S_ChatMessage_Request" => Some(Self::CSChatMessageRequest), "C_S_ChatMessage_Response" => Some(Self::CSChatMessageResponse), "C_S_DeviceInfo_Request" => Some(Self::CSDeviceInfoRequest), "C_S_DeviceInfo_Response" => Some(Self::CSDeviceInfoResponse), "S_C_Notice_Request" => Some(Self::SCNoticeRequest), "S_C_Notice_Response" => Some(Self::SCNoticeResponse), "S_C_ChatBroadcast_Request" => Some(Self::SCChatBroadcastRequest), "S_C_ChatBroadcast_Response" => Some(Self::SCChatBroadcastResponse), "C_S_UserInfoUpdate_Request" => Some(Self::CSUserInfoUpdateRequest), "C_S_UserInfoUpdate_Response" => Some(Self::CSUserInfoUpdateResponse), "C_S_GuildMessageLoad_Request" => Some(Self::CSGuildMessageLoadRequest), "C_S_GuildMessageLoad_Response" => Some(Self::CSGuildMessageLoadResponse), "C_S_GuildMessage_Request" => Some(Self::CSGuildMessageRequest), "C_S_GuildMessage_Response" => Some(Self::CSGuildMessageResponse), "S_C_GuildBroadcast_Request" => Some(Self::SCGuildBroadcastRequest), "S_C_GuildBroadcast_Response" => Some(Self::SCGuildBroadcastResponse), "S_C_DirectMessage_Request" => Some(Self::SCDirectMessageRequest), "S_C_DirectMessage_Response" => Some(Self::SCDirectMessageResponse), "S_C_ConnectClose_Request" => Some(Self::SCConnectCloseRequest), "S_C_ConnectClose_Response" => Some(Self::SCConnectCloseResponse), "C_S_Create_Session_Request" => Some(Self::CSCreateSessionRequest), "C_S_Create_Session_Response" => Some(Self::CSCreateSessionResponse), "C_S_Room_User_UDP_Request" => Some(Self::CSRoomUserUdpRequest), "C_S_Room_User_UDP_Response" => Some(Self::CSRoomUserUdpResponse), "C_S_Relay_UDP_Request" => Some(Self::CSRelayUdpRequest), "S_C_Relay_UDP_Request" => Some(Self::SCRelayUdpRequest), "S_C_Room_User_UDP_Request" => Some(Self::SCRoomUserUdpRequest), "C_S_Relay_To_User_UDP_Request" => Some(Self::CSRelayToUserUdpRequest), "S_C_Relay_To_User_UDP_Request" => Some(Self::SCRelayToUserUdpRequest), "C_S_Stun_UDP_Request" => Some(Self::CSStunUdpRequest), "C_S_Stun_UDP_Response" => Some(Self::CSStunUdpResponse), "C_S_Nat_Update_UDP_Request" => Some(Self::CSNatUpdateUdpRequest), "C_S_Nat_Update_UDP_Response" => Some(Self::CSNatUpdateUdpResponse), "S_C_Nat_Update_UDP_Request" => Some(Self::SCNatUpdateUdpRequest), "C_S_Defense_Reconnect_Request" => Some(Self::CSDefenseReconnectRequest), "C_S_Defense_Reconnect_Response" => Some(Self::CSDefenseReconnectResponse), "C_S_Create_Room_Request" => Some(Self::CSCreateRoomRequest), "C_S_Create_Room_Response" => Some(Self::CSCreateRoomResponse), "C_S_Join_Room_Request" => Some(Self::CSJoinRoomRequest), "C_S_Join_Room_Response" => Some(Self::CSJoinRoomResponse), "C_S_Set_Network_State_Request" => Some(Self::CSSetNetworkStateRequest), "C_S_Set_Network_State_Response" => Some(Self::CSSetNetworkStateResponse), "C_S_Game_Ready_Request" => Some(Self::CSGameReadyRequest), "S_C_Game_Ready_Request" => Some(Self::SCGameReadyRequest), "S_C_Defense_Game_Start_Request" => Some(Self::SCDefenseGameStartRequest), "C_S_Defense_State_Update_Request" => Some(Self::CSDefenseStateUpdateRequest), "S_C_Defense_Player_State_Request" => Some(Self::SCDefensePlayerStateRequest), "S_C_State_Update_Request" => Some(Self::SCStateUpdateRequest), "S_C_Defense_Game_End_Request" => Some(Self::SCDefenseGameEndRequest), "C_S_Game_Exit_Request" => Some(Self::CSGameExitRequest), "C_S_Game_Exit_Response" => Some(Self::CSGameExitResponse), "S_C_Game_Exit_Request" => Some(Self::SCGameExitRequest), "C_S_Create_Session_UDP_Request" => Some(Self::CSCreateSessionUdpRequest), "C_S_Create_Session_UDP_Response" => Some(Self::CSCreateSessionUdpResponse), "S_S_Game_Matching_Request" => Some(Self::SSGameMatchingRequest), "S_C_Game_Matching_Request" => Some(Self::SCGameMatchingRequest), "S_S_Create_Room_Request" => Some(Self::SSCreateRoomRequest), "S_S_Create_Room_Response" => Some(Self::SSCreateRoomResponse), "S_C_Game_Matching_Add_User_Request" => { Some(Self::SCGameMatchingAddUserRequest) } "S_C_Game_Matching_Exit_User_Request" => { Some(Self::SCGameMatchingExitUserRequest) } "S_C_Game_Matching_Complete_Request" => { Some(Self::SCGameMatchingCompleteRequest) } "C_S_Game_Matching_Exit_User_Request" => { Some(Self::CSGameMatchingExitUserRequest) } "C_S_Game_Matching_Exit_User_Response" => { Some(Self::CSGameMatchingExitUserResponse) } "C_S_Relay_Server_Ping_Request" => Some(Self::CSRelayServerPingRequest), "C_S_Relay_Server_Ping_Response" => Some(Self::CSRelayServerPingResponse), "C_S_Relay_Server_Ping_UDP_Request" => { Some(Self::CSRelayServerPingUdpRequest) } "C_S_Relay_Server_Ping_UDP_Response" => { Some(Self::CSRelayServerPingUdpResponse) } "C_S_Relay_Request" => Some(Self::CSRelayRequest), "S_C_Relay_Request" => Some(Self::SCRelayRequest), "C_S_Relay_To_User_Request" => Some(Self::CSRelayToUserRequest), "S_C_Relay_To_User_Request" => Some(Self::SCRelayToUserRequest), "C_S_Game_Force_Start_Request" => Some(Self::CSGameForceStartRequest), "C_S_Game_Force_Start_Response" => Some(Self::CSGameForceStartResponse), "C_S_MiniGameDefenseMatching_Request" => { Some(Self::CSMiniGameDefenseMatchingRequest) } "C_S_MiniGameDefenseMatching_Response" => { Some(Self::CSMiniGameDefenseMatchingResponse) } "C_S_MiniGameRelayServerInfo_Request" => { Some(Self::CSMiniGameRelayServerInfoRequest) } "C_S_MiniGameRelayServerInfo_Response" => { Some(Self::CSMiniGameRelayServerInfoResponse) } "C_S_Game_Matching_Reconnect_Request" => { Some(Self::CSGameMatchingReconnectRequest) } "C_S_Game_Matching_Reconnect_Response" => { Some(Self::CSGameMatchingReconnectResponse) } "C_S_Mini_Game_Action_Matching_Create_Room_Request" => { Some(Self::CSMiniGameActionMatchingCreateRoomRequest) } "C_S_Mini_Game_Action_Matching_Create_Room_Response" => { Some(Self::CSMiniGameActionMatchingCreateRoomResponse) } "C_S_UDP_Verify_Request" => Some(Self::CSUdpVerifyRequest), "C_S_UDP_Verify_Response" => Some(Self::CSUdpVerifyResponse), "C_S_Mini_Game_Action_Matching_Exit_Room_Request" => { Some(Self::CSMiniGameActionMatchingExitRoomRequest) } "C_S_Mini_Game_Action_Matching_Exit_Room_Response" => { Some(Self::CSMiniGameActionMatchingExitRoomResponse) } "S_C_Mini_Game_Action_Matching_Exit_Room_Request" => { Some(Self::SCMiniGameActionMatchingExitRoomRequest) } "C_S_Mini_Game_Action_Matching_Join_Room_Request" => { Some(Self::CSMiniGameActionMatchingJoinRoomRequest) } "C_S_Mini_Game_Action_Matching_Join_Room_Response" => { Some(Self::CSMiniGameActionMatchingJoinRoomResponse) } "S_C_Mini_Game_Action_Matching_Join_Room_Request" => { Some(Self::SCMiniGameActionMatchingJoinRoomRequest) } "C_S_Mini_Game_Action_Matching_Auto_Match_Request" => { Some(Self::CSMiniGameActionMatchingAutoMatchRequest) } "C_S_Mini_Game_Action_Matching_Auto_Match_Response" => { Some(Self::CSMiniGameActionMatchingAutoMatchResponse) } "C_S_Mini_Game_Action_Matching_Cancel_Auto_Match_Request" => { Some(Self::CSMiniGameActionMatchingCancelAutoMatchRequest) } "C_S_Mini_Game_Action_Matching_Cancel_Auto_Match_Response" => { Some(Self::CSMiniGameActionMatchingCancelAutoMatchResponse) } "C_S_Mini_Game_Action_Matching_Change_Setting_Request" => { Some(Self::CSMiniGameActionMatchingChangeSettingRequest) } "C_S_Mini_Game_Action_Matching_Change_Setting_Response" => { Some(Self::CSMiniGameActionMatchingChangeSettingResponse) } "S_C_Mini_Game_Action_Matching_Change_Setting_Request" => { Some(Self::SCMiniGameActionMatchingChangeSettingRequest) } "S_C_Mini_Game_Action_Matching_Start_Room_Request" => { Some(Self::SCMiniGameActionMatchingStartRoomRequest) } "S_C_Mini_Game_Action_Matching_Complete_Request" => { Some(Self::SCMiniGameActionMatchingCompleteRequest) } "C_S_Mini_Game_Action_Matching_Reconnect_Request" => { Some(Self::CSMiniGameActionMatchingReconnectRequest) } "C_S_Mini_Game_Action_Matching_Reconnect_Response" => { Some(Self::CSMiniGameActionMatchingReconnectResponse) } "C_S_Mini_Game_Action_Matching_Start_Room_Request" => { Some(Self::CSMiniGameActionMatchingStartRoomRequest) } "C_S_Mini_Game_Action_Matching_Start_Room_Response" => { Some(Self::CSMiniGameActionMatchingStartRoomResponse) } "S_C_Action_Game_Start_Request" => Some(Self::SCActionGameStartRequest), "S_C_Action_Change_Host_Request" => Some(Self::SCActionChangeHostRequest), "S_C_Action_Game_End_Request" => Some(Self::SCActionGameEndRequest), "C_S_Action_Reconnect_Request" => Some(Self::CSActionReconnectRequest), "C_S_Action_Reconnect_Response" => Some(Self::CSActionReconnectResponse), "C_S_Action_Relay_Request" => Some(Self::CSActionRelayRequest), "S_C_Action_State_Update_Request" => Some(Self::SCActionStateUpdateRequest), "C_S_Cheat_Change_Host_Request" => Some(Self::CSCheatChangeHostRequest), "C_S_Action_Game_Exit_Request" => Some(Self::CSActionGameExitRequest), "C_S_Action_Game_Exit_Response" => Some(Self::CSActionGameExitResponse), "S_C_Action_Game_Exit_Request" => Some(Self::SCActionGameExitRequest), "C_S_Action_User_Application_Pause_Request" => { Some(Self::CSActionUserApplicationPauseRequest) } "C_S_Action_User_Application_Pause_Response" => { Some(Self::CSActionUserApplicationPauseResponse) } "S_C_Action_User_Application_Pause_Request" => { Some(Self::SCActionUserApplicationPauseRequest) } "C_S_Action_Other_User_Hit_Request" => { Some(Self::CSActionOtherUserHitRequest) } "C_S_Action_Other_User_Hit_Response" => { Some(Self::CSActionOtherUserHitResponse) } "Max" => Some(Self::Max), _ => None, } } } /// From: erealtimetype.proto #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum EGameClearType { EgctNone = 0, EgctRandomDefense = 7, EgctAction = 8, } impl EGameClearType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::EgctNone => "EGCT_NONE", Self::EgctRandomDefense => "EGCT_RANDOM_DEFENSE", Self::EgctAction => "EGCT_ACTION", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "EGCT_NONE" => Some(Self::EgctNone), "EGCT_RANDOM_DEFENSE" => Some(Self::EgctRandomDefense), "EGCT_ACTION" => Some(Self::EgctAction), _ => None, } } } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum ERoomState { ErsNone = 0, ErsReady = 1, ErsPlaying = 2, ErsEnd = 3, } impl ERoomState { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::ErsNone => "ERS_NONE", Self::ErsReady => "ERS_READY", Self::ErsPlaying => "ERS_PLAYING", Self::ErsEnd => "ERS_END", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "ERS_NONE" => Some(Self::ErsNone), "ERS_READY" => Some(Self::ErsReady), "ERS_PLAYING" => Some(Self::ErsPlaying), "ERS_END" => Some(Self::ErsEnd), _ => None, } } } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum EClientState { EcsNone = 0, EcsReady = 1, EcsPlaying = 2, EcsDie = 3, EcsExit = 4, EcsWin = 5, } impl EClientState { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::EcsNone => "ECS_NONE", Self::EcsReady => "ECS_READY", Self::EcsPlaying => "ECS_PLAYING", Self::EcsDie => "ECS_DIE", Self::EcsExit => "ECS_EXIT", Self::EcsWin => "ECS_WIN", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "ECS_NONE" => Some(Self::EcsNone), "ECS_READY" => Some(Self::EcsReady), "ECS_PLAYING" => Some(Self::EcsPlaying), "ECS_DIE" => Some(Self::EcsDie), "ECS_EXIT" => Some(Self::EcsExit), "ECS_WIN" => Some(Self::EcsWin), _ => None, } } } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum EMessageSendType { EstDefault = 0, EstTcp = 1, EstUdp = 2, } impl EMessageSendType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::EstDefault => "EST_DEFAULT", Self::EstTcp => "EST_TCP", Self::EstUdp => "EST_UDP", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "EST_DEFAULT" => Some(Self::EstDefault), "EST_TCP" => Some(Self::EstTcp), "EST_UDP" => Some(Self::EstUdp), _ => None, } } } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum EStunType { EstNone = 0, EstFullCode = 1, EstRestrictedCone = 2, EstPortRestrictedCone = 3, EstSymmetric = 4, } impl EStunType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::EstNone => "EST_NONE", Self::EstFullCode => "EST_FULL_CODE", Self::EstRestrictedCone => "EST_RESTRICTED_CONE", Self::EstPortRestrictedCone => "EST_PORT_RESTRICTED_CONE", Self::EstSymmetric => "EST_SYMMETRIC", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "EST_NONE" => Some(Self::EstNone), "EST_FULL_CODE" => Some(Self::EstFullCode), "EST_RESTRICTED_CONE" => Some(Self::EstRestrictedCone), "EST_PORT_RESTRICTED_CONE" => Some(Self::EstPortRestrictedCone), "EST_SYMMETRIC" => Some(Self::EstSymmetric), _ => None, } } } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum ENetworkState { EnsNone = 0, EnsConnect = 1, EnsDisconnect = 2, } impl ENetworkState { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::EnsNone => "ENS_NONE", Self::EnsConnect => "ENS_CONNECT", Self::EnsDisconnect => "ENS_DISCONNECT", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "ENS_NONE" => Some(Self::EnsNone), "ENS_CONNECT" => Some(Self::EnsConnect), "ENS_DISCONNECT" => Some(Self::EnsDisconnect), _ => None, } } } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum EActionRelaySaveType { EarstNone = 0, EarstPlayer = 1, EarstMonster = 2, } impl EActionRelaySaveType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::EarstNone => "EARST_NONE", Self::EarstPlayer => "EARST_PLAYER", Self::EarstMonster => "EARST_MONSTER", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "EARST_NONE" => Some(Self::EarstNone), "EARST_PLAYER" => Some(Self::EarstPlayer), "EARST_MONSTER" => Some(Self::EarstMonster), _ => None, } } } #[derive(serde::Serialize, serde::Deserialize)] #[serde(rename_all = "PascalCase")] #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum EActionCalcStateType { EacstNone = 0, EacstCanNotCalc = 1, } impl EActionCalcStateType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::EacstNone => "EACST_NONE", Self::EacstCanNotCalc => "EACST_CAN_NOT_CALC", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "EACST_NONE" => Some(Self::EacstNone), "EACST_CAN_NOT_CALC" => Some(Self::EacstCanNotCalc), _ => None, } } }