CREATE TABLE "PackInGameInfo" ( "Index" INTEGER PRIMARY KEY AUTOINCREMENT, "Uid" BIGINT NOT NULL, "CharInfoIndex" TEXT, -- References CharInfo.InvenIndex "QuestInfoIndex" TEXT, -- References QuestInfo.InvenIndex "ClearQuestIds" INTEGER NOT NULL, -- Parallel array with clear_quest_ids, research_object_id, statue_reward_obtain_id "Position" TEXT, "TalentNpcInfoIndex" TEXT, -- References TalentNpcInfo.InvenIndex "MonsterInfoIndex" TEXT, -- References MonsterInfo.InvenIndex "TalentObjectInfoIndex" TEXT, -- References TalentObjectInfo.InvenIndex "FieldBuffInfoIndex" TEXT, -- References FieldBuffInfo.InvenIndex "ReputationInfoIndex" TEXT, -- References ReputationInfo.InvenIndex "MapActiveInfoIndex" TEXT, -- References MapActiveInfo.InvenIndex "ResearchObjectId" INTEGER NOT NULL, -- Parallel array with clear_quest_ids, research_object_id, statue_reward_obtain_id "HuntingGroundInfoIndex" BIGINT, -- References HuntingGroundInfo.InvenIndex "TalentSkillInfoIndex" TEXT, -- References TalentSkillInfo.InvenIndex "ContentRankStatueInfoIndex" TEXT, -- References ContentRankStatueInfo.InvenIndex "StatueRewardObtainId" INTEGER NOT NULL, -- Parallel array with clear_quest_ids, research_object_id, statue_reward_obtain_id "RewardInfoBundleIndex" BIGINT -- References RewardInfoBundle.InvenIndex );