use crate::models::game::battle::battle_result_info::BattleResultInfo; use sqlx::SqlitePool; /// Add a single BattleResultInfo record from a Rust struct. pub async fn add_battle_result_info( pool: &SqlitePool, data: &BattleResultInfo, ) -> sqlx::Result<()> { sqlx::query( r#" INSERT INTO BattleResultInfo ( Uid, BattleResult, RedCharInfoIndex, BlueCharInfoIndex, GridItemIndex, BattleStatisticsInfoIndex, GolemInfoIndex, RedDeckOutCharInfoIndex, BlueDeckOutCharInfoIndex ) VALUES ( ?, ?, ?, ?, ?, ?, ?, ?, ? ) "#, ) .bind(&data.uid) .bind(&data.battle_result) .bind(&data.red_char_info_index) .bind(&data.blue_char_info_index) .bind(&data.grid_item_index) .bind(&data.battle_statistics_info_index) .bind(&data.golem_info_index) .bind(&data.red_deck_out_char_info_index) .bind(&data.blue_deck_out_char_info_index) .execute(pool) .await?; Ok(()) } /// Fetch all records for a given UID. pub async fn get_battle_result_info( pool: &SqlitePool, uid: i64, ) -> sqlx::Result> { sqlx::query_as::<_, BattleResultInfo>("SELECT * FROM BattleResultInfo WHERE Uid = ?") .bind(uid) .fetch_all(pool) .await } /// Delete all BattleResultInfo rows for a UID. pub async fn delete_battle_result_info(pool: &SqlitePool, uid: i64) -> sqlx::Result<()> { sqlx::query("DELETE FROM BattleResultInfo WHERE Uid = ?") .bind(uid) .execute(pool) .await?; Ok(()) } /// Get a single record by Index (rowid) pub async fn get_by_index( pool: &SqlitePool, uid: i64, index: i64, ) -> sqlx::Result { sqlx::query_as::<_, BattleResultInfo>( "SELECT * FROM BattleResultInfo WHERE Uid = ? AND Index = ?", ) .bind(uid) .bind(index) .fetch_one(pool) .await } /// Get multiple records by their Index (rowids) pub async fn get_all_by_index( pool: &SqlitePool, uid: i64, index: &[i64], ) -> sqlx::Result> { if index.is_empty() { return Ok(vec![]); } let placeholders = index.iter().map(|_| "?").collect::>().join(","); let query = format!( "SELECT * FROM BattleResultInfo WHERE Uid = ? AND Index IN ({})", placeholders ); let mut query = sqlx::query_as::<_, BattleResultInfo>(&query).bind(uid); for idx in index { query = query.bind(idx); } query.fetch_all(pool).await } /// Insert and return the rowid (Index) pub async fn insert(pool: &SqlitePool, data: &BattleResultInfo) -> sqlx::Result { let result = sqlx::query( r#" INSERT INTO BattleResultInfo ( Uid, BattleResult, RedCharInfoIndex, BlueCharInfoIndex, GridItemIndex, BattleStatisticsInfoIndex, GolemInfoIndex, RedDeckOutCharInfoIndex, BlueDeckOutCharInfoIndex ) VALUES ( ?, ?, ?, ?, ?, ?, ?, ?, ? ) "#, ) .bind(&data.uid) .bind(&data.battle_result) .bind(&data.red_char_info_index) .bind(&data.blue_char_info_index) .bind(&data.grid_item_index) .bind(&data.battle_statistics_info_index) .bind(&data.golem_info_index) .bind(&data.red_deck_out_char_info_index) .bind(&data.blue_deck_out_char_info_index) .execute(pool) .await?; Ok(result.last_insert_rowid()) }