use crate::models::game::evil::evil_castle_info::EvilCastleInfo; use sqlx::SqlitePool; /// Add a single EvilCastleInfo record from a Rust struct. pub async fn add_evil_castle_info(pool: &SqlitePool, data: &EvilCastleInfo) -> sqlx::Result<()> { sqlx::query( r#" INSERT INTO EvilCastleInfo ( Uid, Rank, StageIndex, Retry, Point, SeasonHighestPoint, IsRewarded, StageClearTime ) VALUES ( ?, ?, ?, ?, ?, ?, ?, ? ) "#, ) .bind(&data.uid) .bind(&data.rank) .bind(&data.stage_index) .bind(&data.retry) .bind(&data.point) .bind(&data.season_highest_point) .bind(&data.is_rewarded) .bind(&data.stage_clear_time) .execute(pool) .await?; Ok(()) } /// Fetch all records for a given UID. pub async fn get_evil_castle_info( pool: &SqlitePool, uid: i64, ) -> sqlx::Result> { sqlx::query_as::<_, EvilCastleInfo>("SELECT * FROM EvilCastleInfo WHERE Uid = ?") .bind(uid) .fetch_all(pool) .await } /// Delete all EvilCastleInfo rows for a UID. pub async fn delete_evil_castle_info(pool: &SqlitePool, uid: i64) -> sqlx::Result<()> { sqlx::query("DELETE FROM EvilCastleInfo WHERE Uid = ?") .bind(uid) .execute(pool) .await?; Ok(()) } /// Get a single record by Index (rowid) pub async fn get_by_index(pool: &SqlitePool, uid: i64, index: i64) -> sqlx::Result { sqlx::query_as::<_, EvilCastleInfo>("SELECT * FROM EvilCastleInfo WHERE Uid = ? AND Index = ?") .bind(uid) .bind(index) .fetch_one(pool) .await } /// Get multiple records by their Index (rowids) pub async fn get_all_by_index( pool: &SqlitePool, uid: i64, index: &[i64], ) -> sqlx::Result> { if index.is_empty() { return Ok(vec![]); } let placeholders = index.iter().map(|_| "?").collect::>().join(","); let query = format!( "SELECT * FROM EvilCastleInfo WHERE Uid = ? AND Index IN ({})", placeholders ); let mut query = sqlx::query_as::<_, EvilCastleInfo>(&query).bind(uid); for idx in index { query = query.bind(idx); } query.fetch_all(pool).await } /// Insert and return the rowid (Index) pub async fn insert(pool: &SqlitePool, data: &EvilCastleInfo) -> sqlx::Result { let result = sqlx::query( r#" INSERT INTO EvilCastleInfo ( Uid, Rank, StageIndex, Retry, Point, SeasonHighestPoint, IsRewarded, StageClearTime ) VALUES ( ?, ?, ?, ?, ?, ?, ?, ? ) "#, ) .bind(&data.uid) .bind(&data.rank) .bind(&data.stage_index) .bind(&data.retry) .bind(&data.point) .bind(&data.season_highest_point) .bind(&data.is_rewarded) .bind(&data.stage_clear_time) .execute(pool) .await?; Ok(result.last_insert_rowid()) }