Files
BD2PS/gameserver/src/logic/game/attendance.rs
yoncodes e58fd190b4 pushing
2025-10-28 21:21:28 -04:00

86 lines
2.9 KiB
Rust

use bd2::prost::Message;
use bd2::proto::proto_net::{
AttendanceAlwaysInfo, AttendanceEventRewardObtainInfo, AttendanceLimitInfo, AttendanceRequest,
AttendanceResponse, Notify, SubscribeAttendanceInfo,
};
use common::packet_code::PacketCodeType;
use crypto::network::GameResponse;
use database::db::attendance_always_info::get_attendance_always_info;
use database::db::attendance_event_reward_obtain_info::get_attendance_event_reward_obtain_info;
use sqlx::SqlitePool;
use tracing::info;
pub async fn handle(pool: &SqlitePool, uid: i64, req: AttendanceRequest) -> GameResponse {
info!("Handling AttendanceRequest: {:?}", req);
let always_info = get_attendance_always_info(pool, uid)
.await
.unwrap_or_default();
let event_rewards = get_attendance_event_reward_obtain_info(pool, uid)
.await
.unwrap_or_default();
let subscribe_info: Vec<SubscribeAttendanceInfo> = vec![];
let _limit_info: Vec<AttendanceLimitInfo> = vec![];
// --- Map DB models → Protobuf types ---
let attendance_always_info = always_info
.into_iter()
.map(|a| AttendanceAlwaysInfo {
event_schedule_id: a.event_schedule_id,
attendance_group_id: a.attendance_group_id,
attendance_count: a.attendance_count,
})
.collect::<Vec<_>>();
let attendance_event_reward_obtain_info = event_rewards
.into_iter()
.map(|r| AttendanceEventRewardObtainInfo {
event_schedule_id: r.event_schedule_id,
group_id: r.group_id,
id: r.id,
})
.collect::<Vec<_>>();
let subscribe_attendance_info = subscribe_info
.into_iter()
.map(|s| SubscribeAttendanceInfo {
ticket_id: s.ticket_id,
reserved_date: s.reserved_date,
expiry_date: s.expiry_date,
})
.collect::<Vec<_>>();
let response = AttendanceResponse {
attendance_always_info,
attendance_limit_info: vec![], // currently unused
standard_attendance_info: vec![],
premium_attendance_info: vec![],
monthly1_attendance_info: vec![],
monthly2_attendance_info: vec![],
subscribe_attendance_info,
attendance_package_info: vec![],
attendance_event_reward_obtain_info,
..Default::default()
};
let resp_bytes = response.encode_to_vec();
let notify = Notify {
achievement_update_info: vec![],
mission_update_info: vec![],
event_mission_update_info: vec![],
active_login_event: vec![1, 2, 628, 629],
active_contents_info: vec![],
ll_type: Some("".to_string()),
is_purchasing_disabled: Some(false),
maintenance_start_date: Some(1688646600000),
notice_last_seq: Some(8909),
..Default::default()
};
let (route, code) = PacketCodeType::Common.info();
GameResponse::success(route, &resp_bytes, code).with_notify(&notify)
}