Files
BD2PS/database/src/db/char/char_info.rs
2025-10-29 14:23:13 -04:00

167 lines
3.4 KiB
Rust

use crate::models::game::char::char_info::CharInfo;
use sqlx::SqlitePool;
/// Add a single CharInfo record from a Rust struct.
pub async fn add_char_info(pool: &SqlitePool, data: &CharInfo) -> sqlx::Result<()> {
sqlx::query(
r#"
INSERT INTO CharInfo (
Uid,
InvenIndex,
Id,
Hp,
Level,
CostumeId,
Exp,
UseCostume,
TalentLevel,
TalentExp,
SolidarityReward,
ExpiryTime,
PictorialbookInfoIndex,
ConnectPotentialCostume
) VALUES (
?,
?,
?,
?,
?,
?,
?,
?,
?,
?,
?,
?,
?,
?
)
"#,
)
.bind(&data.uid)
.bind(&data.inven_index)
.bind(&data.id)
.bind(&data.hp)
.bind(&data.level)
.bind(&data.costume_id)
.bind(&data.exp)
.bind(&data.use_costume)
.bind(&data.talent_level)
.bind(&data.talent_exp)
.bind(&data.solidarity_reward)
.bind(&data.expiry_time)
.bind(&data.pictorialbook_info_index)
.bind(&data.connect_potential_costume)
.execute(pool)
.await?;
Ok(())
}
/// Fetch all records for a given UID.
pub async fn get_char_info(pool: &SqlitePool, uid: i64) -> sqlx::Result<Vec<CharInfo>> {
sqlx::query_as::<_, CharInfo>("SELECT * FROM CharInfo WHERE Uid = ?")
.bind(uid)
.fetch_all(pool)
.await
}
/// Delete all CharInfo rows for a UID.
pub async fn delete_char_info(pool: &SqlitePool, uid: i64) -> sqlx::Result<()> {
sqlx::query("DELETE FROM CharInfo WHERE Uid = ?")
.bind(uid)
.execute(pool)
.await?;
Ok(())
}
/// Get a single record by Index (rowid)
pub async fn get_by_index(pool: &SqlitePool, uid: i64, index: i64) -> sqlx::Result<CharInfo> {
sqlx::query_as::<_, CharInfo>("SELECT * FROM CharInfo WHERE Uid = ? AND Index = ?")
.bind(uid)
.bind(index)
.fetch_one(pool)
.await
}
/// Get multiple records by their Index (rowids)
pub async fn get_all_by_index(
pool: &SqlitePool,
uid: i64,
index: &[i64],
) -> sqlx::Result<Vec<CharInfo>> {
if index.is_empty() {
return Ok(vec![]);
}
let placeholders = index.iter().map(|_| "?").collect::<Vec<_>>().join(",");
let query = format!(
"SELECT * FROM CharInfo WHERE Uid = ? AND Index IN ({})",
placeholders
);
let mut query = sqlx::query_as::<_, CharInfo>(&query).bind(uid);
for idx in index {
query = query.bind(idx);
}
query.fetch_all(pool).await
}
/// Insert and return the rowid (Index)
pub async fn insert(pool: &SqlitePool, data: &CharInfo) -> sqlx::Result<i64> {
let result = sqlx::query(
r#"
INSERT INTO CharInfo (
Uid,
InvenIndex,
Id,
Hp,
Level,
CostumeId,
Exp,
UseCostume,
TalentLevel,
TalentExp,
SolidarityReward,
ExpiryTime,
PictorialbookInfoIndex,
ConnectPotentialCostume
) VALUES (
?,
?,
?,
?,
?,
?,
?,
?,
?,
?,
?,
?,
?,
?
)
"#,
)
.bind(&data.uid)
.bind(&data.inven_index)
.bind(&data.id)
.bind(&data.hp)
.bind(&data.level)
.bind(&data.costume_id)
.bind(&data.exp)
.bind(&data.use_costume)
.bind(&data.talent_level)
.bind(&data.talent_exp)
.bind(&data.solidarity_reward)
.bind(&data.expiry_time)
.bind(&data.pictorialbook_info_index)
.bind(&data.connect_potential_costume)
.execute(pool)
.await?;
Ok(result.last_insert_rowid())
}