Files
BD2PS/data/src/exceldb/bufftable.rs
yoncodes e58fd190b4 pushing
2025-10-28 21:21:28 -04:00

107 lines
3.0 KiB
Rust

// Auto-generated from JSON data
// Do not edit manually
use serde::{Deserialize, Serialize};
use anyhow::Result;
use std::collections::HashMap;
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Bufftable {
#[serde(rename = "AddBuffId")]
pub add_buff_id: Option<i32>,
#[serde(rename = "buffApplyType")]
pub buff_apply_type: Option<i32>,
#[serde(rename = "buffConditionId")]
pub buff_condition_id: Option<i32>,
#[serde(rename = "buffCountType")]
pub buff_count_type: Option<i32>,
#[serde(rename = "buffDescSkillTextId")]
pub buff_desc_skill_text_id: Option<i32>,
#[serde(rename = "buffDisplayType")]
pub buff_display_type: Option<i32>,
#[serde(rename = "buffDisplayValue")]
pub buff_display_value: Option<i32>,
#[serde(rename = "buffGroup")]
pub buff_group: Option<i32>,
#[serde(rename = "buffIconSpriteName")]
pub buff_icon_sprite_name: Option<String>,
#[serde(rename = "buffMakerType")]
pub buff_maker_type: Option<i32>,
#[serde(rename = "buffSkillTextId")]
pub buff_skill_text_id: Option<i32>,
#[serde(rename = "buffTurn")]
pub buff_turn: Option<i32>,
#[serde(rename = "buffType")]
pub buff_type: Option<i32>,
#[serde(rename = "buffValue")]
pub buff_value: Option<f32>,
#[serde(rename = "classType")]
pub class_type: String,
#[serde(rename = "conditionAddBuffId")]
pub condition_add_buff_id: Option<i32>,
#[serde(rename = "effectPrefabName")]
pub effect_prefab_name: Option<String>,
#[serde(rename = "id")]
pub id: i32,
#[serde(rename = "magicValue")]
pub magic_value: Option<f32>,
#[serde(rename = "overLapCount")]
pub over_lap_count: Option<i32>,
#[serde(rename = "overLapMax")]
pub over_lap_max: Option<i32>,
#[serde(rename = "ownerType")]
pub owner_type: Option<i32>,
#[serde(rename = "specialEffectPrefabName")]
pub special_effect_prefab_name: Option<String>,
#[serde(rename = "statType")]
pub stat_type: Option<i32>,
#[serde(rename = "subType")]
pub sub_type: Option<i32>,
}
pub struct BufftableTable {
records: Vec<Bufftable>,
by_id: HashMap<i32, usize>,
}
impl BufftableTable {
pub fn load(path: &str) -> Result<Self> {
let json = std::fs::read_to_string(path)?;
let records: Vec<Bufftable> = serde_json::from_str(&json)?;
let mut by_id = HashMap::with_capacity(records.len());
for (idx, record) in records.iter().enumerate() {
by_id.insert(record.id, idx);
}
Ok(Self {
records,
by_id,
})
}
#[inline]
pub fn get(&self, id: i32) -> Option<&Bufftable> {
self.by_id.get(&id).map(|&idx| &self.records[idx])
}
#[inline]
pub fn all(&self) -> &[Bufftable] {
&self.records
}
#[inline]
pub fn iter(&self) -> std::slice::Iter<Bufftable> {
self.records.iter()
}
pub fn len(&self) -> usize {
self.records.len()
}
pub fn is_empty(&self) -> bool {
self.records.is_empty()
}
}