mirror of
https://github.com/yoncodes/BD2PS.git
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107 lines
3.1 KiB
Rust
107 lines
3.1 KiB
Rust
// Auto-generated from JSON data
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// Do not edit manually
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use serde::{Deserialize, Serialize};
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use anyhow::Result;
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use std::collections::HashMap;
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct Cinematalktable {
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#[serde(rename = "acceptTimeline")]
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pub accept_timeline: Option<i32>,
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#[serde(rename = "backgroundImgName")]
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pub background_img_name: Option<String>,
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#[serde(rename = "bubbleType")]
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pub bubble_type: Option<i32>,
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#[serde(rename = "dialogStoryTextId")]
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pub dialog_story_text_id: Option<i32>,
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#[serde(rename = "emotionType")]
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pub emotion_type: Option<i32>,
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#[serde(rename = "faceIllustName")]
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pub face_illust_name: Option<String>,
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#[serde(rename = "id")]
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pub id: i32,
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#[serde(rename = "illustCharAnimation")]
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pub illust_char_animation: Option<Vec<String>>,
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#[serde(rename = "illustUniqueCharId")]
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pub illust_unique_char_id: Option<Vec<i32>>,
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#[serde(rename = "nameTextId")]
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pub name_text_id: Option<i32>,
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#[serde(rename = "packId")]
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pub pack_id: Option<i32>,
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#[serde(rename = "packIndex")]
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pub pack_index: Option<String>,
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#[serde(rename = "questGroupId")]
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pub quest_group_id: Option<i32>,
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#[serde(rename = "questGroupIndex")]
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pub quest_group_index: Option<i32>,
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#[serde(rename = "speakerName")]
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pub speaker_name: Option<String>,
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#[serde(rename = "state")]
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pub state: Option<i32>,
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#[serde(rename = "tabType")]
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pub tab_type: Option<i32>,
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#[serde(rename = "voiceResourceName")]
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pub voice_resource_name: Option<String>,
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}
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pub struct CinematalktableTable {
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records: Vec<Cinematalktable>,
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by_id: HashMap<i32, usize>,
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by_group: HashMap<i32, Vec<usize>>,
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}
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impl CinematalktableTable {
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pub fn load(path: &str) -> Result<Self> {
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let json = std::fs::read_to_string(path)?;
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let records: Vec<Cinematalktable> = serde_json::from_str(&json)?;
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let mut by_id = HashMap::with_capacity(records.len());
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let mut by_group: HashMap<i32, Vec<usize>> = HashMap::new();
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for (idx, record) in records.iter().enumerate() {
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by_id.insert(record.id, idx);
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if let Some(group_id) = record.quest_group_id {
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by_group.entry(group_id).or_insert_with(Vec::new).push(idx);
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}
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}
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Ok(Self {
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records,
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by_id,
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by_group,
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})
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}
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#[inline]
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pub fn get(&self, id: i32) -> Option<&Cinematalktable> {
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self.by_id.get(&id).map(|&idx| &self.records[idx])
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}
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pub fn by_group(&self, group_id: i32) -> impl Iterator<Item = &Cinematalktable> + '_ {
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self.by_group
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.get(&group_id)
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.into_iter()
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.flat_map(|indices| indices.iter())
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.map(|&idx| &self.records[idx])
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}
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#[inline]
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pub fn all(&self) -> &[Cinematalktable] {
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&self.records
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}
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#[inline]
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pub fn iter(&self) -> std::slice::Iter<Cinematalktable> {
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self.records.iter()
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}
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pub fn len(&self) -> usize {
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self.records.len()
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}
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pub fn is_empty(&self) -> bool {
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self.records.is_empty()
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}
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}
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