Files
BD2PS/httpserver/src/routes/game/achievement_update.rs
yoncodes e58fd190b4 pushing
2025-10-28 21:21:28 -04:00

22 lines
777 B
Rust

use actix_web::{put, web, HttpResponse, Result};
use bd2::proto::proto_net::AchievementUpdateRequest;
use crypto::network::parse_packet;
use gameserver::logic::game::achievement_update;
use sqlx::SqlitePool;
#[put("AchievementUpdate")]
async fn achievement_update_handler(
pool: web::Data<SqlitePool>,
body: String,
user_id: web::ReqData<i64>,
) -> Result<HttpResponse> {
let uid = *user_id;
let req =
parse_packet::<AchievementUpdateRequest>("AchievementUpdate", &body).map_err(|e| {
tracing::warn!("Failed to parse AchievementUpdate: {}", e);
actix_web::error::ErrorBadRequest("Invalid packet")
})?;
let response = achievement_update::handle(&pool, uid, req).await;
Ok(HttpResponse::Ok().json(response))
}