Files
BD2PS/httpserver/src/routes/game/equip_sequence_upgrade.rs
yoncodes e58fd190b4 pushing
2025-10-28 21:21:28 -04:00

23 lines
811 B
Rust

use actix_web::{put, web, HttpResponse, Result};
use bd2::proto::proto_net::EquipSequenceUpgradeRequest;
use crypto::network::parse_packet;
use gameserver::logic::game::equip_sequence_upgrade;
use sqlx::SqlitePool;
#[put("EquipSequenceUpgrade")]
async fn equip_sequence_upgrade_handler(
pool: web::Data<SqlitePool>,
body: String,
user_id: web::ReqData<i64>,
) -> Result<HttpResponse> {
let uid = *user_id;
let req = parse_packet::<EquipSequenceUpgradeRequest>("EquipSequenceUpgrade", &body).map_err(
|e| {
tracing::warn!("Failed to parse EquipSequenceUpgrade: {}", e);
actix_web::error::ErrorBadRequest("Invalid packet")
},
)?;
let response = equip_sequence_upgrade::handle(&pool, uid, req).await;
Ok(HttpResponse::Ok().json(response))
}