namespace MoleMole { public class EquipItemActor : BaseGoodsActor { public int rarity { get; set; } public override void DoGoodsLogic(uint avatarRuntimeID) { BaseMonoAvatar localAvatar = Singleton.Instance.GetLocalAvatar(); localAvatar.PickupEquipItem(rarity, runtimeID); if (_entity.DropItemMetaID != -1) { Singleton.Instance.AddDropItemToShow(_entity.DropItemMetaID, _entity.DropItemLevel, _entity.DropItemNum); } Kill(); } } }