using UnityEngine; namespace MoleMole { public class LDWaitNewbieDialogFinish : BaseLDEvent { private Transform newbie; public LDWaitNewbieDialogFinish() { newbie = Singleton.Instance.GetInLevelUICanvas().transform.Find("Dialogs/NewbieDialog(Clone)"); } public override void Core() { if (Singleton.Instance.GetInLevelUICanvas().transform.Find("Dialogs/NewbieDialog(Clone)") == null) { Done(); } } private void PlayBossBornSound() { BaseMonoAvatar localAvatar = Singleton.Instance.GetLocalAvatar(); MonoEntityAudio component = localAvatar.GetComponent(); if (component != null) { component.PostBossBorn(); } } } }