%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Black Laser-2 m_Shader: {fileID: 4800000, guid: 0000000deadbeef15deadf00d0000000, type: 2} m_ShaderKeywords: m_LightmapFlags: 5 m_CustomRenderQueue: 3001 stringTagMap: Distortion: Texture m_SavedProperties: serializedVersion: 2 m_TexEnvs: - first: name: _DistortionTex second: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _MainTex second: m_Texture: {fileID: 2800000, guid: db7b5f2a11afa8c479e52e406f908853, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - first: name: _BloomFactor second: 1 - first: name: _Distortion second: 1 - first: name: _DistortionIntensity second: 5 - first: name: _EmissionScaler second: 5 - first: name: _InvFade second: 1 - first: name: _TSAspectRatio second: 1 - first: name: _TextureScale second: 0 m_Colors: - first: name: _Color second: {r: 1, g: 1, b: 1, a: 1} - first: name: _TintColor second: {r: 1, g: 1, b: 1, a: 0.49803922}