%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1796868572795592 GameObject: serializedVersion: 4 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - 4: {fileID: 4780435467917586} - 114: {fileID: 114408181551290058} m_Layer: 12 m_Name: Powerup_Mei_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1143019926495332 GameObject: serializedVersion: 4 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - 4: {fileID: 4929661125437234} m_Layer: 12 m_Name: Powerup_Mei_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1388863006978858 GameObject: serializedVersion: 4 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - 4: {fileID: 4381982013228681} - 33: {fileID: 33392037108087197} - 23: {fileID: 23992447585811717} m_Layer: 12 m_Name: Powerup_Mei_04P m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1184398185538341 GameObject: serializedVersion: 4 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - 4: {fileID: 4439471072384726} - 33: {fileID: 33855120780810955} - 23: {fileID: 23539210627070412} - 114: {fileID: 114760040878282714} m_Layer: 0 m_Name: Light04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4780435467917586 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1796868572795592} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4929661125437234} m_Father: {fileID: 0} m_RootOrder: 0 --- !u!114 &114408181551290058 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1796868572795592} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a1154c244aff578ebb608c735cbd663b, type: 3} m_Name: m_EditorClassIdentifier: _renderer: {fileID: 23992447585811717} _extraRenderQueueArray: - {fileID: 23539210627070412} _lock_disable_mesh: {fileID: 4439471072384726} _lock_mat: {fileID: 0} _lock_disable_animation: {fileID: 0} _masked_disable_mesh: [] --- !u!4 &4929661125437234 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1143019926495332} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4381982013228681} - {fileID: 4439471072384726} m_Father: {fileID: 4780435467917586} m_RootOrder: 0 --- !u!4 &4381982013228681 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1388863006978858} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4929661125437234} m_RootOrder: 0 --- !u!33 &33392037108087197 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1388863006978858} m_Mesh: {fileID: 4300000, guid: 4872d8d4e301e8948b38c51021139adb, type: 2} --- !u!23 &23992447585811717 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1388863006978858} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 2100000, guid: 1f55e8aee8cf4c546a6568fe0bbaf3a5, type: 2} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!4 &4439471072384726 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1184398185538341} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4929661125437234} m_RootOrder: 1 --- !u!33 &33855120780810955 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1184398185538341} m_Mesh: {fileID: 4300000, guid: ef5ef91d95b3c064aa4639e130051ce5, type: 2} --- !u!23 &23539210627070412 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1184398185538341} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 2100000, guid: fb50d0c7f74668640a061c4addcb5ac9, type: 2} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!114 &114760040878282714 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1184398185538341} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 18ce8e22bfb359c92cb09af77417d1d3, type: 3} m_Name: m_EditorClassIdentifier: scrollX: 0 scrollY: -1 speed2Ratio: 1 referenceTransform: {fileID: 0} referenceDisplacementPerCycle: {x: 1, y: 1} referenceStartPhaseX: 0 referenceStartPhaseY: 0 materialId: 0 materialId2: -1 TexName: frameOverTime: serializedVersion: 2 m_Curve: - time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 - time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 useCurve: 0 curveSpeed: 1 curveScaler: 1 --- !u!1001 &100100000 Prefab: serializedVersion: 2 m_ObjectHideFlags: 1 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1796868572795592} m_IsPrefabParent: 1