%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1731593877655801 GameObject: serializedVersion: 4 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - 4: {fileID: 4136151268650764} - 114: {fileID: 114130843236749067} m_Layer: 12 m_Name: Mine_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1078323086464236 GameObject: serializedVersion: 4 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - 4: {fileID: 4381972937709496} m_Layer: 12 m_Name: Mine_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1445946512517296 GameObject: serializedVersion: 4 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - 4: {fileID: 4986081880646030} - 33: {fileID: 33673526996008741} - 23: {fileID: 23163987205708390} - 114: {fileID: 114704240389870004} m_Layer: 12 m_Name: Mine_01_Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1597371109026554 GameObject: serializedVersion: 4 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - 4: {fileID: 4377257830023534} - 33: {fileID: 33387792011508535} - 23: {fileID: 23465542762294535} m_Layer: 12 m_Name: Mine_01P m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4136151268650764 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1731593877655801} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4381972937709496} m_Father: {fileID: 0} m_RootOrder: 0 --- !u!114 &114130843236749067 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1731593877655801} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a1154c244aff578ebb608c735cbd663b, type: 3} m_Name: m_EditorClassIdentifier: _renderer: {fileID: 23465542762294535} _extraRenderQueueArray: - {fileID: 23163987205708390} _lock_disable_mesh: {fileID: 4986081880646030} _lock_mat: {fileID: 2100000, guid: 9245616d36391054598ff4e89ed46e52, type: 2} _lock_disable_animation: {fileID: 0} _masked_disable_mesh: [] --- !u!4 &4381972937709496 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1078323086464236} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4986081880646030} - {fileID: 4377257830023534} m_Father: {fileID: 4136151268650764} m_RootOrder: 0 --- !u!4 &4986081880646030 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1445946512517296} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4381972937709496} m_RootOrder: 0 --- !u!33 &33673526996008741 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1445946512517296} m_Mesh: {fileID: 4300000, guid: 383e3090850fb5c48ad41f5d1e31c252, type: 2} --- !u!23 &23163987205708390 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1445946512517296} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 2100000, guid: fb50d0c7f74668640a061c4addcb5ac9, type: 2} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!114 &114704240389870004 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1445946512517296} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 18ce8e22bfb359c92cb09af77417d1d3, type: 3} m_Name: m_EditorClassIdentifier: scrollX: -0.4 scrollY: 1 speed2Ratio: 1 referenceTransform: {fileID: 0} referenceDisplacementPerCycle: {x: 1, y: 1} referenceStartPhaseX: 0 referenceStartPhaseY: 0 materialId: 0 materialId2: -1 TexName: frameOverTime: serializedVersion: 2 m_Curve: - time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 - time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 m_PreInfinity: 1 m_PostInfinity: 1 m_RotationOrder: 4 useCurve: 0 curveSpeed: 1 curveScaler: 1 --- !u!4 &4377257830023534 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1597371109026554} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4381972937709496} m_RootOrder: 1 --- !u!33 &33387792011508535 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1597371109026554} m_Mesh: {fileID: 4300000, guid: 248216cf388dff943a395861adedc5da, type: 2} --- !u!23 &23465542762294535 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1597371109026554} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 2100000, guid: ebed38e4fe0c4e04589407593618fc0c, type: 2} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!1001 &100100000 Prefab: serializedVersion: 2 m_ObjectHideFlags: 1 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1731593877655801} m_IsPrefabParent: 1