using MoleMole.Config; using UnityEngine.EventSystems; using UnityEngine.UI; namespace MoleMole { public class AvatarStarUpSuccessDialogContext : BaseDialogContext { private AvatarDataItem avatarData; public AvatarStarUpSuccessDialogContext(AvatarDataItem avatarData) { config = new ContextPattern { contextName = "ChangeNicknameDialogContext", viewPrefabPath = "UI/Menus/Dialog/AvatarStarUpSuccessDialog", ignoreNotify = true }; this.avatarData = avatarData; } protected override void BindViewCallbacks() { BindViewCallback(base.view.transform.Find("BG"), EventTriggerType.PointerClick, OnBGClick); BindViewCallback(base.view.transform.Find("Dialog/CloseBtn").GetComponent