using System.Collections.Generic; using FullInspector; namespace MoleMole { public abstract class BaseFollowBaseState : State { [InspectorCollapsedFoldout] public HashSet maskedShortStates; public bool cannotBeSkipped { get; protected set; } public BaseFollowBaseState(MainCameraFollowState followState) : base(followState) { maskedShortStates = new HashSet(); } public abstract void ResetState(); } }