using UnityEngine; namespace MoleMole { public class MonoEffectOverrideSetting : MonoBehaviour { [HideInInspector] public MaterialOverrideEntry[] materialOverrides = MaterialOverrideEntry.EMPTY; [HideInInspector] public ColorOverrideEntry[] colorOverrides = ColorOverrideEntry.EMPTY; [HideInInspector] public FloatOverrideEntry[] floatOverrides = FloatOverrideEntry.EMPTY; } }