using UnityEngine; using UnityEngine.UI; namespace MoleMole { public class MonoLevelDebugToggle : MonoBehaviour { public Toggle toggle; public string luaName; public Text luaNameText; public MonoLevelDebug levelDebug; public void OnValueChanged() { if (toggle.isOn) { levelDebug.luaName = luaName; levelDebug.Refresh(this); } } } }