using UnityEngine; namespace MoleMole { [ExecuteInEditMode] [RequireComponent(typeof(Camera))] [AddComponentMenu("Image Effects/PostFX")] public class PostFX : PostFXWithResScale { protected override void OnEnable() { base.OnEnable(); internalBufferSize = InternalBufferSizeEnum.SIZE_128; CameraResScale = CAMERA_RES_SCALE.RES_100; } } }