namespace BehaviorDesigner.Runtime.Tasks { [TaskDescription("Returns a TaskStatus of running. Will only stop when interrupted or a conditional abort is triggered.")] [TaskIcon("{SkinColor}IdleIcon.png")] [HelpURL("http://www.opsive.com/assets/BehaviorDesigner/documentation.php?id=112")] public class Idle : Action { public override TaskStatus OnUpdate() { return TaskStatus.Running; } } }