%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1090260023969297 GameObject: serializedVersion: 4 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - 4: {fileID: 4451078436714381} - 54: {fileID: 54161216171978829} - 114: {fileID: 114297002762630673} m_Layer: 22 m_Name: MaterialItem_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1081615776696454 GameObject: serializedVersion: 4 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - 4: {fileID: 4776601339413928} - 33: {fileID: 33864330640699912} - 23: {fileID: 23844473358760570} m_Layer: 0 m_Name: ItemCase01_Model m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4451078436714381 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1090260023969297} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -2.05, y: 0.7, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4776601339413928} m_Father: {fileID: 0} m_RootOrder: 0 --- !u!54 &54161216171978829 Rigidbody: serializedVersion: 2 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1090260023969297} m_Mass: 1 m_Drag: 0 m_AngularDrag: 0 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 112 m_CollisionDetection: 0 --- !u!114 &114297002762630673 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1090260023969297} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7840c68e942532fc5d04ec6ba5a27b87, type: 3} m_Name: m_EditorClassIdentifier: DropItemMetaID: -1 DropItemLevel: 0 DropItemNum: 0 effects: [] attractRadius: 0 speed: 0 acceleration: 50 reboundTimes: 0 AttachEffectPattern: Goods_StigmataItem InsideEffectPattern: Goods_EquipItemInside --- !u!4 &4776601339413928 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1081615776696454} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4451078436714381} m_RootOrder: 0 --- !u!33 &33864330640699912 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1081615776696454} m_Mesh: {fileID: 4300000, guid: 45501bca4acf6b54991f5d2a37e4a866, type: 2} --- !u!23 &23844473358760570 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1081615776696454} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 2100000, guid: 7602815110825b649a37ca9784abd01f, type: 2} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!1001 &100100000 Prefab: serializedVersion: 2 m_ObjectHideFlags: 1 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1090260023969297} m_IsPrefabParent: 1