%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1604936342203681 GameObject: serializedVersion: 4 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - 4: {fileID: 4536028301908676} - 65: {fileID: 65706851074046335} - 114: {fileID: 114447393595246920} - 54: {fileID: 54619755611655105} m_Layer: 20 m_Name: Test_Bullet_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1800780030871734 GameObject: serializedVersion: 4 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - 4: {fileID: 4017747224871140} - 33: {fileID: 33686092039722280} - 65: {fileID: 65025327628318290} - 23: {fileID: 23881348119848760} m_Layer: 20 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4536028301908676 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1604936342203681} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 2.02, z: -12.59} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4017747224871140} m_Father: {fileID: 0} m_RootOrder: 0 --- !u!65 &65706851074046335 BoxCollider: serializedVersion: 2 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1604936342203681} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 m_Size: {x: 1.48, y: 2.45, z: 1.5} m_Center: {x: 0.42, y: -0.88, z: -0.74} --- !u!114 &114447393595246920 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1604936342203681} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 608f9f23640beef027f563bfcdf0f465, type: 3} m_Name: m_EditorClassIdentifier: offset: {x: 0, y: 0, z: 0} parentTransform: MechaRightArm isNotAttachPoint: 0 followRotation: 1 speed: 0 speedAdd: {x: 0, y: 0, z: 0} acceleration: 0 targetReachThreshold: 0 _traceLerpCoef: 0 _traceLerpCoefAcc: 0 --- !u!54 &54619755611655105 Rigidbody: serializedVersion: 2 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1604936342203681} m_Mass: 0.1 m_Drag: 0 m_AngularDrag: 0 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 112 m_CollisionDetection: 1 --- !u!4 &4017747224871140 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1800780030871734} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.492} m_LocalScale: {x: 0.5, y: 0.5, z: 1} m_Children: [] m_Father: {fileID: 4536028301908676} m_RootOrder: 0 --- !u!33 &33686092039722280 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1800780030871734} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!65 &65025327628318290 BoxCollider: serializedVersion: 2 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1800780030871734} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23881348119848760 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1800780030871734} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 0} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!1001 &100100000 Prefab: serializedVersion: 2 m_ObjectHideFlags: 1 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1604936342203681} m_IsPrefabParent: 1