namespace MoleMole.Config { public class PowerUpOption : ConfigAbilityStateOption { public DynamicFloat AttackRatio; public DynamicFloat AniDamageRatio = DynamicFloat.ZERO; public override AbilityState GetMatchingAbilityState() { return AbilityState.PowerUp; } public override void ChangeModifierConfig(ConfigAbilityModifier modifier) { modifier.Properties.Add("Actor_AddedAttackRatio", AttackRatio); modifier.Properties.Add("Actor_AniDamageDelta", AniDamageRatio); } } }