using MoleMole.Config; using UnityEngine.EventSystems; using UnityEngine.UI; namespace MoleMole { public class MihoyoBindIndexDialogContext : BaseDialogContext { public MihoyoBindIndexDialogContext() { config = new ContextPattern { contextName = "MihoyoBindIndexDialogContext", viewPrefabPath = "UI/Menus/Dialog/MiHoYoAccount/MiHoYoBindIndexDialog" }; } protected override void BindViewCallbacks() { BindViewCallback(base.view.transform.Find("BG"), EventTriggerType.PointerClick, OnBGClick); BindViewCallback(base.view.transform.Find("Dialog/CloseBtn").GetComponent