namespace MoleMole { public class PlayerStastics { public SafeInt32 screenRotateTimes = 0; public SafeFloat stageTime = 0f; public PlayerStastics() { screenRotateTimes = 0; stageTime = 0f; } public PlayerStastics(float levelTime, int screenRotateTimes) { stageTime = levelTime; this.screenRotateTimes = screenRotateTimes; } public void ResetPlayerStasticsData() { screenRotateTimes = 0; stageTime = 0f; } } }