using UnityEngine; namespace MoleMole { public class PlayerUITempSaveData { public int lastSelectedAvatarID; public Vector2 avatarOverviewPageScrollerPos; public bool hasLandedMainPage; public bool hasSendVerifyEmailApply; public bool hasShowAvatarTurnAroundAnim; public bool hasShowedStartUpDialogs; public PlayerUITempSaveData() { lastSelectedAvatarID = 0; hasLandedMainPage = false; hasSendVerifyEmailApply = false; hasShowAvatarTurnAroundAnim = false; hasShowedStartUpDialogs = false; } } }