using System; using System.Diagnostics; using UnityEngine; namespace MoleMole { [Serializable] [DebuggerDisplay("{Value}")] public struct SafeUInt16 : IComparable, IComparable, IEquatable { [SerializeField] private short _value; public short EncryptedValue { get { return _value; } set { _value = value; } } public ushort Value { get { return (ushort)(((_value & 0xFF00) ^ (_value << 8)) + ((_value & 0xFF) ^ 0xCF)); } set { _value = (short)(((value & 0xFF00) ^ (((value & 0xFF) ^ 0xCF) << 8)) + ((value & 0xFF) ^ 0xCF)); } } public SafeUInt16(ushort value) { _value = (short)(((value & 0xFF00) ^ (((value & 0xFF) ^ 0xCF) << 8)) + ((value & 0xFF) ^ 0xCF)); } public override string ToString() { return Value.ToString(); } public override int GetHashCode() { return Value.GetHashCode(); } public override bool Equals(object obj) { if (obj != null && obj is SafeUInt16) { return _value == ((SafeUInt16)obj)._value; } return false; } public int CompareTo(object obj) { if (obj is SafeUInt16) { return Value.CompareTo(((SafeUInt16)obj).Value); } throw new ArgumentException("Invalid type!"); } public int CompareTo(SafeUInt16 other) { return Value.CompareTo(other.Value); } public bool Equals(SafeUInt16 other) { return _value == other._value; } public static implicit operator SafeUInt16(ushort v) { return new SafeUInt16(v); } public static implicit operator ushort(SafeUInt16 v) { return v.Value; } public static SafeUInt16 operator ++(SafeUInt16 a) { return new SafeUInt16((ushort)(a.Value + 1)); } public static SafeUInt16 operator --(SafeUInt16 a) { return new SafeUInt16((ushort)(a.Value - 1)); } } }