using System; using UnityEngine; public class LocalNotificationPlugin { public enum Mode { Inexact = 0, Exact = 1, ExactAndAllowWhileIdle = 2 } private static AndroidJavaClass pluginClass = new AndroidJavaClass("com.mihoyo.localnotification.LocalNotificationManager"); public static void SendNotification(int id, TimeSpan delay, string title, string message) { SendNotification(id, (long)delay.TotalSeconds * 1000, title, message, message); } public static void SendNotification(int id, long delay, string title, string message, string ticker, bool sound = true, bool vibrate = true, bool lights = true, Mode mode = Mode.Inexact) { if (pluginClass != null) { pluginClass.CallStatic("SetNotification", id, delay, title, message, ticker, sound ? 1 : 0, vibrate ? 1 : 0, lights ? 1 : 0, (int)mode); } } public static void CancelNotification(int id) { if (pluginClass != null) { pluginClass.CallStatic("CancelNotification", id); } } public static void ClearNotifications() { if (pluginClass != null) { pluginClass.CallStatic("ClearNotifications"); } } }