using System.Collections.Generic; namespace MoleMole { public class WeaponMetaDataReader { private static List _itemList; private static Dictionary _itemDict; public static void LoadFromFile() { List list = new List(); string text = CommonUtils.LoadTextFileToString("Data/_ExcelOutput/WeaponData"); string[] array = text.Split("\n"[0]); for (int i = 0; i < array.Length; i++) { if (array[i].Length >= 1) { list.Add(array[i]); } } int num = list.Count - 1; _itemDict = new Dictionary(); _itemList = new List(num); for (int j = 1; j <= num; j++) { string[] array2 = list[j].Split("\t"[0]); WeaponMetaData weaponMetaData = new WeaponMetaData(int.Parse(array2[0]), array2[1].Trim(), int.Parse(array2[2]), int.Parse(array2[3]), int.Parse(array2[4]), int.Parse(array2[5]), int.Parse(array2[6]), int.Parse(array2[7]), int.Parse(array2[8]), int.Parse(array2[9]), float.Parse(array2[10]), float.Parse(array2[11]), float.Parse(array2[12]), float.Parse(array2[13]), array2[14].Trim(), int.Parse(array2[15]), int.Parse(array2[16]), array2[17].Trim(), array2[18].Trim(), array2[19].Trim(), int.Parse(array2[20]), array2[21].Trim(), array2[22].Trim(), float.Parse(array2[23]), float.Parse(array2[24]), float.Parse(array2[25]), float.Parse(array2[26]), float.Parse(array2[27]), float.Parse(array2[28]), float.Parse(array2[29]), float.Parse(array2[30]), float.Parse(array2[31]), float.Parse(array2[32]), float.Parse(array2[33]), float.Parse(array2[34]), float.Parse(array2[35]), float.Parse(array2[36]), int.Parse(array2[37]), CommonUtils.GetStringListFromString(array2[38].Trim()), int.Parse(array2[39]), int.Parse(array2[40]), float.Parse(array2[41]), float.Parse(array2[42]), float.Parse(array2[43]), float.Parse(array2[44]), float.Parse(array2[45]), float.Parse(array2[46]), int.Parse(array2[47]), float.Parse(array2[48]), float.Parse(array2[49]), float.Parse(array2[50]), float.Parse(array2[51]), float.Parse(array2[52]), float.Parse(array2[53]), int.Parse(array2[54]), float.Parse(array2[55]), float.Parse(array2[56]), float.Parse(array2[57]), float.Parse(array2[58]), float.Parse(array2[59]), float.Parse(array2[60])); if (!_itemDict.ContainsKey(weaponMetaData.ID)) { _itemList.Add(weaponMetaData); _itemDict.Add(weaponMetaData.ID, weaponMetaData); } } } public static WeaponMetaData GetWeaponMetaDataByKey(int ID) { WeaponMetaData value; _itemDict.TryGetValue(ID, out value); if (value == null) { } return value; } public static WeaponMetaData TryGetWeaponMetaDataByKey(int ID) { WeaponMetaData value; _itemDict.TryGetValue(ID, out value); return value; } public static List GetItemList() { return _itemList; } public static int CalculateContentHash() { int lastHash = 0; foreach (WeaponMetaData item in _itemList) { HashUtils.TryHashObject(item, ref lastHash); } return lastHash; } } }