%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1428333534145850 GameObject: serializedVersion: 4 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - 4: {fileID: 4406743630576030} - 33: {fileID: 33645331360506858} - 23: {fileID: 23551495314221367} m_Layer: 0 m_Name: UnitQuad m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4406743630576030 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1428333534145850} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 --- !u!33 &33645331360506858 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1428333534145850} m_Mesh: {fileID: 4300000, guid: 9e821cdc7c0ba3b4d953a3344c9573f3, type: 2} --- !u!23 &23551495314221367 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1428333534145850} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: [] m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!1001 &100100000 Prefab: serializedVersion: 2 m_ObjectHideFlags: 1 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1428333534145850} m_IsPrefabParent: 1