using UnityEngine; namespace MoleMole { public class AsyncAssetRequst { public AsyncOperation operation; public object asset { get { if (operation is ResourceRequest) { return ((ResourceRequest)operation).asset; } if (operation is AssetBundleRequest) { return ((AssetBundleRequest)operation).asset; } return null; } } public AsyncAssetRequst(AsyncOperation operation) { this.operation = operation; } } }