using FullInspector; using UnityEngine; namespace MoleMole.Config { public class ConfigTrailData : BaseScriptableObject { public TrailData properties; public static ConfigTrailData CreateByTrailData(TrailData trailData) { ConfigTrailData configTrailData = ScriptableObject.CreateInstance(); configTrailData.properties = new TrailData(trailData.clockwise, trailData.points, trailData.totalPolar, trailData.startPolarOffset, trailData.radiusX, trailData.radiusY, trailData.liftY, trailData.rotate, trailData.position); return configTrailData; } } }