namespace MoleMole.Config { public class FanCollisionDetect : ConfigEntityAttackPattern { public float CenterYOffset; public float OffsetZ; public float FanAngle; public float Radius; public DynamicFloat RadiusRatio = DynamicFloat.ZERO; public float MeleeRadius; public float MeleeFanAngle; public bool FollowRootNodeY; public FanCollisionDetect() { patternMethod = AttackPattern.FanCollisionDetectAttack; } } }