namespace MoleMole.Config { public class ModifyDamageTakenWithMultiMixin : ModifyDamageTakenMixin { public enum DamageMultipleType { ByTargetDistance = 0 } public DamageMultipleType MultipleType; public float BaseMultiple; public DynamicFloat MaxMultiple = DynamicFloat.ZERO; public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier) { return new AbilityModifyDamageTakenWithMultiMixin(instancedAbility, instancedModifier, this); } } }