namespace MoleMole.Config { [GeneratePartialHash(CombineGeneratedFile = true)] public class SetSelfAttackTarget : ConfigAbilityAction, IHashable { public bool SteerToTargetImmediately; public SetSelfAttackTarget() { Target = AbilityTargetting.Target; } public void ObjectContentHashOnto(ref int lastHash) { HashUtils.ContentHashOnto(SteerToTargetImmediately, ref lastHash); HashUtils.ContentHashOnto((int)Target, ref lastHash); if (TargetOption != null && TargetOption.Range != null) { HashUtils.ContentHashOnto(TargetOption.Range.isDynamic, ref lastHash); HashUtils.ContentHashOnto(TargetOption.Range.fixedValue, ref lastHash); HashUtils.ContentHashOnto(TargetOption.Range.dynamicKey, ref lastHash); } if (Predicates == null) { return; } ConfigAbilityPredicate[] predicates = Predicates; foreach (ConfigAbilityPredicate configAbilityPredicate in predicates) { if (configAbilityPredicate is IHashable) { HashUtils.ContentHashOnto((IHashable)configAbilityPredicate, ref lastHash); } } } public override void Call(ActorAbilityPlugin abilityPlugin, ConfigAbilityAction actionConfig, ActorAbility instancedAbility, ActorModifier instancedModifier, BaseAbilityActor target, BaseEvent evt) { abilityPlugin.SetSelfAttackTargetHandler(actionConfig, instancedAbility, instancedModifier, target, evt); } public override void OnLoaded() { } public override bool GetDebugOutput(ActorAbility instancedAbility, ActorModifier instancedModifier, BaseAbilityActor target, BaseEvent evt, ref string output) { output = string.Format("{0} 通过技能设置攻击目标为 {1}", Miscs.GetDebugActorName(instancedAbility.caster), Miscs.GetDebugActorName(target)); return true; } } }