using System; namespace MoleMole { [Serializable] public class DevMonsterData { public string monsterName; public string typeName; public bool isElite; public uint uniqueMonsterID; public int level; public string[] abilities; public bool isStationary; public override string ToString() { return string.Format("{0} - {1}", monsterName, typeName); } public DevMonsterData Clone() { DevMonsterData devMonsterData = new DevMonsterData(); devMonsterData.monsterName = monsterName; devMonsterData.typeName = typeName; devMonsterData.isStationary = isStationary; devMonsterData.isElite = isElite; devMonsterData.abilities = abilities; return devMonsterData; } } }